#AREADATA Name Sewers~ Builders None~ VNUMs 7000 7499 Security 9 Credits { 5 30} Diku Sewer~ End #MOBILES #7000 oldstyle mud monster mudmonster~ the horrifying mudmonster~ A horrifying mudmonster is slowly evolving from the mud ... ~ It sure looks like something out of a horror movie. It strongly resembles a huge figure made up from mud alone, and it sure looks like it had human flesh for breakfast and is strongly intent on having the same for dinner. ~ human~ AG P -250 0 12 0 2d10+150 6d9+100 1d10+3 none 0 0 0 8 EFNU 0 0 0 rest rest none 5 AHMV ABCDEFGHIJK medium none #7001 oldstyle bat~ the small bat~ The small fierce-looking bat is hanging from the ceiling. ~ You have never in your entire life seen such a mean looking small creature, though it looks rather peaceful, hanging there. The thought of arousing this cruel creature doesn't seem appealing. ~ bat~ AFG PTZ -500 0 1 0 2d6+10 0d9+100 1d4+0 none 9 9 9 10 EFHNR 0 0 S sleep sleep none 0 AGV ACDEFHJKP medium none #7002 oldstyle rat~ the great sewer rat~ The huge hungry-looking sewer rat sits here. ~ ~ human~ AF J -1000 0 5 0 2d6+60 2d9+100 1d6+1 none 5 5 5 9 EFNU 0 0 0 stand stand male 2 AHMV ABCDEFGHIJK medium none #7003 oldstyle spider~ the small spider~ The small hairy spider. ~ ~ human~ AF P -700 0 1 0 2d6+10 0d9+100 1d4+0 none 9 9 9 10 EFNU 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium none #7004 oldstyle beetle~ the giant earth beetle~ The giant mean-looking earth beetle crawls towards you. ~ ~ human~ A J -300 0 8 0 2d7+96 4d9+100 1d7+2 none 3 3 3 9 EFNU 0 0 0 stand stand male 5 AHMV ABCDEFGHIJK medium none #7005 oldstyle maggot~ the maggot~ The giant maggot crawls toward you. ~ ~ human~ A J 300 0 3 0 2d6+35 1d9+100 1d6+0 none 7 7 7 10 EFNU 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium none #7006 oldstyle snake~ the slithering snake~ The snake slithers towards you. ~ ~ snake~ AF J -500 0 4 0 2d7+46 2d9+100 1d5+1 none 6 6 6 9 EFNR 0 L I stand stand none 0 AGXYc ADEFKLQVX medium none #7007 oldstyle wanderer~ the evil wanderer~ The evil wanderer stares at you. ~ The evil wanderer is very thin. He is dressed in a grey cloak. ~ human~ ACH J -1000 0 10 0 2d7+121 5d9+100 2d4+2 none 1 1 1 8 EFNU 0 0 0 stand stand male 15 AHMV ABCDEFGHIJK medium none #7008 oldstyle homonculus homo~ the homonculus~ The homonculus is here, looking at you with an evil look. ~ The Homonculus appears in a man-like form, about 18'' tall, it has a greenish, reptilian skin, leathery wings, and a bat-like mouth, with teeth gleaming yellow. ~ human~ A DJ -780 0 11 0 2d8+134 5d9+100 1d10+2 none 1 1 1 8 EFNU 0 0 0 stand stand none 25 AHMV ABCDEFGHIJK medium none #7010 oldstyle chreffn~ the evil chreffn~ The chreffn are crawling here, looking around with their yellow eyes. ~ The head and torso of a chreffn is copper-covered, with yellow, glowing eyes. The lower body is in an orange shading. ~ human~ ACH DP -830 0 12 0 2d10+150 6d9+100 1d10+3 none 0 0 0 8 EFNU 0 0 0 stand stand none 75 AHMV ABCDEFGHIJK medium none #7011 oldstyle morkoth~ the shadowy morkoth~ The morkoth is standing here, waiting for someone to KILL! ~ It's a five feet tall, shadow monster. The shape of this creature lies somewhere between a human and a rat. It breaths very heavily, while staring at you with such a glint in the eyes that reminds you of immense hunger. ~ human~ AFH J -900 0 10 0 2d7+121 5d9+100 2d4+2 none 1 1 1 8 EFNU 0 0 0 stand stand none 0 AHMV ABCDEFGHIJK medium none #7013 oldstyle mud monster mudmonster~ the horrifying mudmonster~ A horrifying mudmonster is slowly evolving from the mud ... ~ It sure looks like something out of a horror movie. It strongly resembles a huge figure made up from mud alone, and it sure looks like it had human flesh for breakfast and is strongly intent on having the same for dinner. ~ human~ AFG P -250 0 12 0 2d10+150 6d9+100 1d10+3 none 0 0 0 8 EFNU 0 0 0 rest rest none 50 AHMV ABCDEFGHIJK medium none #7040 oldstyle red dragon~ the red dragon~ The red fierce-looking dragon stares at you angrily. ~ The red dragon stares at you, angrily, as it wakes when you arrives. It says 'Oh, human YOU woke me up ... Hsss', while it moves closer. 'Can one NEVER sleep in peace ... Hsss'. ~ human~ ABF DJ -1000 0 32 0 10d10+1000 16d9+100 6d4+9 none -10 -10 -10 5 EFNU 0 0 0 stand stand none 5000 AHMV ABCDEFGHIJK medium none #7041 oldstyle sea hag~ the sea hag~ The sea hag is swimming around here. ~ The sea hag is so ghastly looking that you feel the deepest fear. Big yellow eyes and sharp teeth. Its ears are very big, and it has small sharp horns. It hates beauty. ~ human~ AF J -800 0 14 0 2d10+190 7d9+100 1d12+3 none -1 -1 -1 8 EFNU 0 0 0 stand stand female 0 AHMV ABCDEFGHIJK medium none #7042 oldstyle guardian naga~ the guardian naga~ The guardian naga looks kindly at you. ~ The naga are a snake-liked creature. She is covered in green-gold scale with silvery triangles along her back. Her eyes are golden. She notice that you look at her, and she says: 'Watch out. This way leads to some evil creatures'. ~ human~ ABQ J 700 0 12 0 2d10+150 12d9+100 2d4+3 none 0 0 0 7 EIKU 0 0 0 stand stand female 5 AHMV ABCDEFGHIJK medium none #7043 oldstyle basilisk~ the scaled basilisk~ The scaled basilisk crawls towards you slowly. ~ The basilisk is a reptilian monster. It has eight legs, and a strong toothy jaws. It is dull brown with yellowish underbelly. It's eyes are glowing pale green. ~ human~ ACF DJ -250 0 13 0 2d10+170 6d9+100 2d5+3 none -1 -1 -1 8 EFNU 0 0 0 stand stand male 17 AHMV ABCDEFGHIJK medium none #7044 oldstyle lemure blob~ the lemure blob~ The lemure blob slithers terribly precisely towards you for an attack! ~ This looks like a vaguely human blob. Big black yellow eyes, and a mouth going a little bit out from the face. The lemure does not look interested in you at all, but anyway it attacks. It looks like it's mind has been burned out. ~ human~ AF P -500 0 5 0 2d6+60 2d9+100 1d6+1 none 5 5 5 9 EFNU 0 0 0 stand stand none 0 AHMV ABCDEFGHIJK medium none #7045 oldstyle jones cruncher ettin~ Jones~ Jones 'Cruncher' the ettin is standing here glaring at you. ~ At the first sight you thought Jones was an orc, but when it came closer you saw his second head. He wears an animal skin dress, filthy and moth eaten. Jones really stinks... ~ human~ ACF J -480 0 10 0 2d7+121 5d9+100 2d4+2 none 1 1 1 8 EFNU 0 0 0 rest rest male 3 AHMV ABCDEFGHIJK medium none #7046 oldstyle herald mouse killer ettin~ Herald~ Herald 'Mouse-Killer' the ettin is standing here looking confused at you. ~ When you look at Herald, you feel pity. His dress are really poor, and the one of his heads hangs down. At the rope around his stomach hangs dead mouses and rats. He does not smell good. ~ human~ AC J 200 0 6 0 2d7+71 3d9+100 1d7+1 none 4 4 4 9 EFNU 0 0 0 rest rest male 2 AHMV ABCDEFGHIJK medium none #7200 oldstyle master mind mindflayer~ the master mindflayer~ The master mindflayer is here, looking at you with an evil look. ~ It's a seven foot tall humanoid dressed in a purple cloak, and swinging a black and purple rod above its head as if it was going to attack you any moment now. In the middle of its head are four tentacles with sharp points. ~ human~ ACFR DJ -800 0 14 0 2d10+170 14d9+100 1d10+2 none -1 -1 -1 5 FU 0 0 0 stand stand none 50 AHMV ABCDEFGHIJK medium none #7201 oldstyle senior mind mindflayer~ the senior mindflayer~ The senior mindflayer walks around here, looking for something useful. ~ This is a horrifying monster indeed, 6'6" high. Dressed in purple and black, and carrying a large mace in its hand. In the center of its head are four large tentacles with very sharp points. ~ human~ ACFR DJ -600 0 8 0 2d6+85 8d9+100 1d6+1 none 4 4 4 7 FU 0 0 0 stand stand none 20 AHMV ABCDEFGHIJK medium none #7202 oldstyle junior mind mindflayer~ the junior mindflayer~ The junior mindflayer is here, watching you carefully from the corner. ~ This mindflayer is six foot high. It has a small mace in its belt, and is dressed in purple and black cloth. It has four small tentacles in the center of its head. ~ human~ ACFR DJ -350 0 6 0 2d6+60 6d9+100 1d6+0 none 5 5 5 8 FU 0 0 0 stand stand none 10 AHMV ABCDEFGHIJK medium none #7203 oldstyle wererat rat were~ the ugly wererat~ An ugly wererat is here, looking at you with a strange flick in his eyes. ~ The wererat is about four foot tall. It looks very much like rat, except that it is standing. ~ human~ ACFG J -700 0 6 0 2d7+71 3d9+100 1d7+1 none 4 4 4 9 EFNU 0 0 0 stand stand none 2 AHMV ABCDEFGHIJK medium none #7204 oldstyle rat gigantic~ the gigantic rat~ There is a gigantic rat here, looking at you with a hungry look. ~ The gigantic rat is about ten foot long from head to tail and has claws the size of your head looking very nasty. ~ human~ ABF J -800 0 12 0 2d10+150 6d9+100 1d10+3 none 0 0 0 8 EFNU 0 0 0 sleep stand male 125 AHMV ABCDEFGHIJK medium none #0 #OBJECTS #7190 ring silver~ a glinting ring of silver~ A lovely silver ring has been left here.~ oldstyle~ jewelry G AB 0 0 0 0 0 7 10 468 P A 17 -1 A 18 1 #7200 rod devil~ the devil rod~ The mysterious devil rod lies on the floor.~ oldstyle~ weapon G AN exotic 3 4 pound C 15 60 2300 P A 18 2 A 1 1 E devil rod~ This is indeed a mysterious rod. It is dark black at the base but has four very sharp purple tentacles at the end. ~ #7201 mace large~ the large mace~ A large mace lies here.~ oldstyle~ weapon G AN mace 1 10 crush 0 8 100 610 P A 19 2 E large mace~ The mace is pretty large with a weight of 10 lbs. The head is actually four purple tentacles tied together. ~ #7202 mace small~ the small mace~ A small mace has been left here.~ oldstyle~ weapon G AN mace 2 5 crush 0 8 60 480 P A 19 1 E small mace~ This weapon doesn't look like it does a lot of damage, but then you never know. It consists of a black handle and a purple head. ~ #7203 cloak purple~ a purple cloak~ A purple cloak lies on the floor.~ oldstyle~ armor G AC BC BC BC 0 0 15 200 1250 P A 20 -1 #7204 potion neon blue~ an neon blue potion~ A neon blue potion stands on the floor.~ oldstyle~ potion G A 14 56 0 0 0 17 40 1490 P #7205 key black~ a black key~ A black key has been left on the floor.~ oldstyle~ key 0 A 0 0 0 0 0 0 20 0 P #7206 skull white~ a strange white skull~ A strange white skull lies on the floor looking at you.~ oldstyle~ armor GH AE A A A 0 0 0 300 10 P A 2 -4 E white skull~ The skull has two small horns in the forehead. You notice some writing on the inside. ~ E writing text~ You read the number '666'. ~ #7208 stick small light~ a small stick~ A small stick lies here.~ oldstyle~ light 0 AO 0 0 120 0 0 0 10 5 P E small stick~ The small stick does not look interesting at all. But just as you are going to throw it away you notice some small letters. ~ E letters letter~ It reads 'Hold me'. ~ #7209 boots muddy~ a pair of muddy boots~ A pair of muddy boots has been dropped here.~ oldstyle~ armor G AG AB AB AB 0 0 7 200 900 P A 2 1 E The boots are muddy and they look well worn, but also very comfortable.~ ~ #7210 treasure coins~ a huge treasure~ There is a huge treasure here, looking very valuable.~ oldstyle~ money 0 A EHI AB 0 0 0 0 0 0 P E treasure~ This looks like a whole lot of coins. ~ #7211 sword short~ a short sword~ There lies a short sword.~ oldstyle~ weapon 0 AN sword 2 4 pierce 0 5 40 540 P A 18 1 #7216 claw red redclaw~ a red dragon claw~ On the floor rests an enormous red claw.~ oldstyle~ weapon G AN exotic 2 15 claw 0 31 190 5800 P A 17 2 A 19 5 E claw red redclaw~ This big claw looks like a part of a dragon. ~ #7217 plate breast silvery~ a silvery breast plate~ There is a silvery breast plate on the floor.~ oldstyle~ armor GIKL AD D D D B 0 32 400 12400 P A 1 3 E plate breast silvery~ On the breast plate you notice a relief of large rose. The metal seems to be some kind of silver or platinum. ~ #7218 plates leg silvery~ some silvery leg plates~ On the floor you see some silvery leg plates.~ oldstyle~ armor GIKL AF D D D B 0 32 200 10100 P A 3 3 E leg plates silvery~ They seem to be made from silver or platinum. You see the outline of a rose. ~ #7219 gloves silvery~ a pair of silvery gloves~ You can see a pair of silvery gloves on the floor.~ oldstyle~ armor GIKL AH D D D B 0 27 140 3700 P A 18 2 A 19 1 E gloves silvery~ The gloves are made of silver threads. ~ #7220 helmet silvery~ a silvery helmet~ The silvery helmet lies here.~ oldstyle~ armor GIKL AE AD AD AD B 0 32 350 10600 P A 4 3 E helmet silvery~ The helmet is made from platinum or silver and has a white fur brush attached on the top. ~ #7221 shield~ the shield of the rose~ The shield of the rose rests on the floor.~ oldstyle~ armor GIKL AJ D D D AB 0 30 600 5800 P A 17 -7 E shield~ On the shield you see a clear and perfect painting of a dark red rose on a white background. You also notice the inscription :'Pax Est Sanctuum'. ~ #7222 boots silvery~ a pair of silvery boots~ A pair of silvery boots stand on the floor.~ oldstyle~ armor GIKL AG D D D B 0 32 400 10100 P A 2 3 E boots silvery~ The boots are made from a silvery metal. ~ #7223 plates arm silvery~ some silvery arm plates~ On the floor you see some silvery arm plates.~ oldstyle~ armor GIKL AI D D D B 0 32 400 10100 P A 5 3 E plates arm silvery~ They seem to be made from silver or platinum. You see the outline of a rose. ~ #7224 cloak white~ a white cloak~ A white cloak lies on the floor.~ oldstyle~ armor GIKL AK AD AD AD B 0 31 200 3700 P A 20 -2 E cloak white~ This is a very fine made cloak from an unknown material, in a bright white color. ~ #7298 treasure coins~ a huge treasure~ A huge treasure is lying here, looking very valuable.~ oldstyle~ money 0 A EHI CD 0 0 0 0 0 0 P E treasure~ Looks like a LOT of coins. ~ #7299 sword short~ a short sword~ There lies a short sword.~ oldstyle~ weapon 0 AN sword 2 5 stab 0 7 40 610 P E short sword~ This is a very nice little weapon. ~ #7300 backpack pack back~ a backpack~ A backpack stands upright here.~ oldstyle~ container 0 AK 60 AC 0 6 100 0 20 100 P #7301 beltpouch pouch~ a large beltpouch~ A large beltpouch lies here on the ground.~ oldstyle~ container 0 AL 5 AC 0 1 100 0 10 20 P #7303 orb dragonorb~ the Red DragonOrb~ A large reddish sphere is in the center of the room.~ oldstyle~ staff GJ AO 13 10 10 'sanctuary' 0 21 50 18600 P A 3 2 A 4 2 #7304 red torso~ a red dragon torso~ There is a pile of red dragonscale on the floor.~ oldstyle~ armor GJ AD AD AD AD C 0 29 300 6400 P A 2 -1 A 19 2 #7305 leggings red~ red dragonscale leggings~ On the floor you see two red dragonscale leggings.~ oldstyle~ armor GJ AF AD AD AD C 0 29 170 3700 P A 2 -1 A 19 2 #7306 claws dragonclaws red~ a pair of red dragon claws~ You can see a pair of large red dragon claws on the floor.~ oldstyle~ furniture GJ AH AD 0 0 0 0 20 40 1150 P A 19 2 #7307 skull dragonhelm red~ a red dragonhelm~ A helmet fashioned into the likeness of a dragon skull is here.~ oldstyle~ armor GJ AE AD AD AD C 0 29 150 7000 P A 2 -1 A 19 2 A 4 2 #7308 shield red~ the red dragon shield~ A large red dragon shield rests on the floor.~ oldstyle~ armor GJ AJ BD BD BD AC 0 35 100 6900 P A 19 2 #7309 greaves red~ a pair of a red dragon's rear claws~ A pair of a red dragon's rear claws is on the floor.~ oldstyle~ armor GJ AG AD AD AD C 0 29 400 3700 P A 19 2 A 2 -1 #7310 arm guards red~ red dragon arm guards~ On the ground you see two red arm guards.~ oldstyle~ armor GJ AI AD AD AD C 0 29 400 3700 P A 19 2 A 2 -1 #0 #ROOMS #7190 Mid-air~ You've just stepped into the most unlucky position in the whole of DikuMUD. The result of such a foolish act should be punished with death, you know. With an acceleration of approximately 9.82 metres per second per second, you are now descending the Abyss. What awaits you at the bottom will continue to be a mystery. Bye Cruel World. You've fallen, and you can't get up!!! ~ 0 12 0 S #7199 The Edge of the Water~ The pool side is dimly lit up by your light. You can see absolutely nothing else nearby. The darkness here seems enormously oppressive. The air is damp and the rock on which you stand is slippery. The pool seems too dark to make anything clear. The rock can be climbed upwards from here. ~ 0 13 5 D4 ~ ~ 0 -1 7099 S #7200 The Treasury~ You are in a small but well equipped treasury. You can see some writing on the wall. The ceiling has a funny glow, which enables you to see. You can get back into the inner lair through the stone door which is east. ~ 0 12 0 E door stone~ This is a heavy black stone door it looks very solid. ~ E writing~ You read the number '666'. ~ D1 You look back through the opening into the inner lair. ~ door stone~ 1 7205 7201 S #7201 The inner Lair~ You are in a octagonal room with smooth purple stone walls. The floor is made from black stone. In the western wall you see a large black stone door. ~ 0 9 0 D2 You look back through the door into the lair. ~ door wooden~ 1 -1 7202 D3 You see the treasury. ~ door stone~ 2 7205 7200 S #7202 The Lair~ On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. To the north are a wooden door. ~ 0 8 1 E skull skulls bones decay~ On all the skulls you notice that there is a three inch hole in the forehead. All the bones are broken and old. ~ E slime~ The slime is slimy and uninteresting. ~ E torch sconce~ The torch is bolted to the sconce and the sconce to the wall. ~ D0 You can see the inner lair. ~ door wooden~ 1 -1 7201 D1 You see another part of the lair. ~ ~ 0 -1 7205 D2 You see another part of the lair. ~ ~ 0 -1 7203 S #7203 The Lair~ On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. ~ 0 8 1 E skull skulls bones decay~ On all the skulls you notice that there is a three inch hole in the forehead. All the bones are broken and old. ~ E slime~ The slime is slimy and uninteresting. ~ E torch sconce~ The torch is bolted to the sconce and the sconce to the wall. ~ D0 You see another part of the lair. ~ ~ 0 -1 7202 D1 You see another part of the lair. ~ ~ 0 -1 7206 D2 You see another part of the lair. ~ ~ 0 -1 7204 S #7204 The Lair~ On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. ~ 0 8 1 E skull skulls bones decay~ On all the skulls you notice that there is a three inch hole in the forehead. All the bones are broken and old. ~ E slime~ The slime is slimy and uninteresting. ~ E torch sconce~ The torch is bolted to the sconce and the sconce to the wall. ~ D0 You see another part of the lair. ~ ~ 0 -1 7203 D1 You see another part of the lair. ~ ~ 0 -1 7207 D2 You see the lair entrance. ~ door wooden~ 1 -1 7208 S #7205 The Lair~ On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. ~ 0 8 1 E skull skulls bones decay~ On all the skulls you notice that there is a three inch hole in the forehead. All the bones are broken and old. ~ E slime~ The slime is slimy and uninteresting. ~ E torch sconce~ The torch is bolted to the sconce and the sconce to the wall. ~ D2 You see another part of the lair. ~ ~ 0 -1 7206 D3 You see another part of the lair. ~ ~ 0 -1 7202 S #7206 The lair.~ On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. ~ 0 12 1 E bones decay~ All the bones are broken and old. ~ E slime~ The slime is slimy and uninteresting. ~ E torch sconce~ The torch is bolted to the sconce and the sconce to the wall. ~ D0 You see another part of the lair. ~ ~ 0 -1 7205 D2 You see another part of the lair. ~ ~ 0 -1 7207 D3 You see another part of the lair. ~ ~ 0 -1 7203 S #7207 The lair.~ On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. ~ 0 8 1 E skull skulls bones decay~ On all the skulls you notice that there is a three inch hole in the forehead. All the bones are broken and old. ~ E slime~ The slime is slimy and uninteresting. ~ E torch sconce~ The torch is bolted to the sconce and the sconce to the wall. ~ D0 You see another part of the lair. ~ ~ 0 -1 7206 D3 You see another part of the lair. ~ ~ 1 -1 7204 S #7208 The lair entrance.~ You are in a dry part of the sewer. To the north is a wooden door, you can see some slime at the lower part of the door. You also see some skulls and some broken bones. ~ 0 13 2 E slime~ The slime is slimy and uninteresting. ~ D0 You can see the lair. ~ door wooden~ 1 -1 7204 D1 You see a crawlway. ~ ~ 0 -1 7209 S #7209 The crawlway.~ You are in a narrow crawlway. You don't notice anything interesting here. ~ 0 9 3 D1 You see a four-way junction. ~ ~ 0 -1 7210 D3 You see the entrance to a lair. ~ ~ 0 -1 7208 S #7210 The four-way junction.~ You are in a sewer junction. To the north is a small hole, to the west is a narrow crawlway and to the east and south the sewer continues. ~ 0 9 3 D0 You can see a small cave-like room. ~ ~ 0 -1 7211 D1 You can see a sewer drain. ~ ~ 0 -1 7212 D2 You can see a sewer drain. ~ ~ 0 -1 7215 D3 You can see a narrow crawlway. ~ ~ 0 -1 7209 S #7211 The small cave.~ You are in a collapsed sewer drain, which now is more like a small cave. ~ 0 9 3 D2 You look back into the four-way junction. ~ ~ 0 -1 7210 S #7212 The sewer drain.~ You are in a dry sewer drain which bends to the north. ~ 0 9 3 D0 You can see the drain continuing north. ~ ~ 0 -1 7213 D3 You can see the four-way junction. ~ ~ 0 -1 7210 S #7213 The sewer drain.~ You are in a dry sewer drain which bends to the east. ~ 0 9 3 D1 You can see the drain continuing east. ~ ~ 0 -1 7214 D2 You can see the drain continuing south. ~ ~ 0 -1 7212 S #7214 The drain end.~ You are at the end of the drain around you the sewer has collapsed, the only exit is west. ~ 0 9 3 D3 You see the sewer drain. ~ ~ 0 -1 7213 S #7215 The half-wet drain.~ You are in a sewer drain where the floor is covered with water. To the north it looks more dry, south however the drain runs down into some water. ~ 0 9 4 E water~ The water is dirty but it looks like you would be able to swim in it. ~ D0 To the north lies a dry four-way junction. ~ ~ 0 -1 7210 D2 To the south you see a sewer drain filled with water. ~ ~ 0 -1 7216 S #7216 Under water in the sewer.~ You swim in some dirty water and is holding you breath. You'll better continue before you drown. It is a good thing that you can hold your light above water-level. ~ 0 9 6 D0 It is hard to see, but it looks like the drain runs slightly upwards. ~ ~ 0 -1 7215 D2 It is hard to see, but it looks like the drain runs a little bit upwards. ~ ~ 0 -1 7217 S #7217 The half-dry drain.~ You are in a half-dry sewer drain. To the north the drain runs a little bit downwards into some water to the east you can see a small hole. To the west you see another drain. ~ 0 9 4 E water~ The water is dirty but it looks like you would be able to swim in it. ~ E hole~ Through the hole you can just make out a very small room. ~ D0 You see the drain running down into some water. ~ ~ 0 -1 7216 D1 Through the hole you can just make out a very small room. ~ ~ 0 -1 7218 D3 You see a drain running to the west. ~ ~ 0 -1 7219 S #7218 The very small room.~ You are in a very small room, it is pretty uninteresting. ~ 0 9 3 D3 Through the little hole you can see a half-dry drain. ~ ~ 0 -1 7217 S #7219 A dry sewer drain.~ You are in a dry but dirty sewer drain. The drain continues east and south. ~ 0 9 3 D1 You see a half-dry drain. ~ ~ 0 -1 7217 D2 You see another boring sewer drain. ~ ~ 0 -1 7220 S #7220 A boring drain.~ You are in yet another sewer drain. ~ 0 9 3 D0 You see a sewer drain continuing to the north. ~ ~ 0 -1 7219 D1 You can see another drain to the east. ~ ~ 0 -1 7221 S #7221 The sewer drain.~ You are in a sewer drain, there is nothing special in here, except for a loud echo. ~ 0 9 3 D1 You can see another sewer drain. ~ ~ 0 -1 7222 D3 You can make out a sewer drain to the west. ~ ~ 0 -1 7220 D4 You can see a sewer line. ~ ~ 0 -1 7129 S #7222 The sewer drain.~ You are in a drain, with some slimy water on the floor. ~ 0 9 3 E slimy water~ The water floats to the east from here. ~ D1 You see a sewer bend. ~ ~ 0 -1 7223 D3 You see a sewer drain. ~ ~ 0 -1 7221 S #7223 The sewer bend.~ You find yourself in an ordinary sewer bend, which bend from west to north. ~ 0 9 3 D0 You see a sewer drain. ~ ~ 0 -1 7224 D3 You see a sewer drain. ~ ~ 0 -1 7222 S #7224 The sewer junction~ You stand in a junction of three sewer drains. You see some odd scratches on the pipe wall, as from a gigantic rat.North and south the sewer continues as usual, but west it looks a little strange. ~ 0 9 3 D0 You see nothing but a sewer drain. ~ ~ 0 -1 7225 D2 You see nothing but a sewer drain. ~ ~ 0 -1 7223 D3 You see a strange sewer pipe. ~ ~ 0 -1 7229 S #7225 The sewer~ You are in a sewer, where the slimy water runs down through a tiny hole. You see some odd scratches on the pipe wall, as from a gigantic rat. There is a sewer drain south. ~ 0 9 3 D2 You see a sewer drain. ~ ~ 0 -1 7224 S #7229 The strange sewer~ You are in a very strange sewer indeed, there are some odd scratches on the pipe wall, as from a gigantic rat. And you can see a lot of organic decay like bones from animals AND humans. West the drain runs slightly upwards. ~ 0 9 3 D1 You see a sewer junction. ~ ~ 0 -1 7224 D3 You see a slimy sewer drain. ~ ~ 0 -1 7230 S #7230 The damp sewer~ You are in a sewer drain with a funny damp substance on the floor, in the substance you see a lot of decay. You see some odd scratches on the wall, as from a gigantic rat. Both to the east and west the pipe seems to run down. ~ 0 13 3 D1 You see a sewer. ~ ~ 0 -1 7229 D3 You see a sewer. ~ ~ 0 -1 7231 S #7231 The strange sewer~ You are in an ordinary sewer except for a lot of scratches on the sewer wall, ad a lot of debris on the floor. ~ 0 9 3 E debris~ You see a lot of organic decay on the floor. ~ D1 You see a sewer. ~ ~ 0 -1 7230 D3 You see another sewer. ~ ~ 0 -1 7232 S #7232 The sewer~ You are in a sewer with more scratches on the walls. And of course a whole lot of decay. The drain runs east and north. ~ 0 9 3 D0 You see yet another sewer line. ~ ~ 0 -1 7233 D1 You see a sewer pipe. ~ ~ 0 -1 7231 S #7233 The sewer drain~ You stand in in a sewer drain, you are able to see some kind of cave-like room. You see some odd scratches on the drain wall, as from a gigantic rat. The sewer leads south. ~ 0 9 3 D1 You see a cave-like room. ~ ~ 0 -1 7234 D2 You see a sewer. ~ ~ 0 -1 7232 S #7234 The rat's lair~ You are in a little cave. You are able to see quite a lot of debris on the floor. There is a sewer drain west of here. ~ 0 9 3 D3 You see the sewer system that way. ~ ~ 0 -1 7233 S #7279 The Wall of the Abyss~ You hang onto some steps leading down into utter darkness. There's an exit leading up as well, though you'll have to open the tiny rock again to do so. ~ 0 9 5 D4 ~ ~ 0 -1 7111 D5 ~ ~ 0 -1 7399 S #7280 The entrance.~ You are in a very dark room. You notice that some faces are staring at you from inside the walls. In the middle of the room there is a small altar. To the north there is a small round door. ~ 0 9 1 E altar~ This altar are very special. Faces are smiling from it. There is a triangle in top of it. ~ E triangle~ The triangle is filled with small symbols in a language you have never seen before. ~ D0 A beam of red light seeps through a hole in the door. ~ small round door~ 1 -1 7281 D4 ~ secret door~ 1 -1 7116 S #7281 The corridor.~ The corridor is glowing oppressively in a red hue. You can hear wailing through an open black hole to the east. To the south there is a round door. ~ 0 8 1 E small round door~ The door is completely round without a keyhole. ~ E red light~ The red light glows from the walls. ~ E walls~ The walls look alive. ~ D1 The hole seems more black than the night. It is appears to be "eating" the red light around it. ~ ~ 0 -1 7282 D2 ~ small round door~ 1 -1 7280 S #7282 The Realm of lost souls~ You are standing in nothing. All around you there are stars. Sometimes a shadow flies closely by you, wailing very loudly. To the north there is a small bright hole. To the west there is a small red hole. ~ 0 8 0 E shadow~ The shadow looks like a man in great pain. ~ D0 You look into a very bright hole. ~ ~ 0 -1 7283 D3 You look into a red hole. ~ ~ 0 -1 7281 S #7283 The T-crossing~ You are in a small hallway. There are doors to the east and to the west. To the south there are a black hole. There is writing in the wall. Wails can be heard from the south. ~ 0 13 1 E writing~ The writing says 'The one to the east, belongs to the beast. To the west you will surely END your quest!'. ~ D1 Too dark to tell. ~ ~ 0 -1 7286 D2 A black hole in the wall. ~ ~ 0 -1 7282 D3 You can see a big fire to the west. It looks like a unhealthy place to enter! ~ ~ 0 -1 7284 S #7284 The firedeath~ This room is very hot. There are flames surrounding you. You can see no exits at all! Skeletons are lying all over the floor. ~ 0 12 1 E skeletons~ The skeletons looks like they had suffered the death of hunger. One of them looks like he has written something at the wall. ~ E writing wall~ The writing says 'A pray to the GODS will not be heard, though the only exit is death..... Mother, I love you'. ~ S #7285 The tortureroom.~ You are standing in a middle of a square room. Along the walls skeletons are hanging in rusty chains. In the middle of the room there is a big metal box, covered with dust. To the south you can just make out a small exit. ~ 0 8 1 E skeletons~ When you look at the skeletons, you can see that they once had been in great pain. They are hanging in their arms, and some of them has been killed with a sharp instrument. ~ E big metal box~ The metal box is covered with dust. You notice that is once has been filled with coal, as you see some of them. ~ D2 To dark to tell. ~ door iron~ 1 -1 7286 S #7286 The hells yard~ You are standing in a lot of mud. A disgusting smell surrounds the place, and makes you feel sick. Small flames sometimes shoot up from the hot mud. To the west there is a small door. To the north you can see an iron door. ~ 0 12 5 D0 To dark to tell. ~ door iron~ 1 -1 7285 D3 To dark to tell. ~ ~ 0 -1 7283 S #7301 The Entrance to the Realm of silence~ This is an utterly silent place. As you look around you see that there hasn't been a living thing in a long time. The dust lies here in a thick layer on the floor and on the furniture. On the wall hangs a bleak and worn tapestry. A winding stone staircase leads up into darkness. On the wall to the west you can see a huge torch stuck into the solid rock. A large portcullis blocks your way to the north. ~ 0 12 2 E portcullis gate~ This seems like an exceptionally heavy gate, made of thick iron. ~ E torch light~ This VERY old torch looks as if it has burned for ages, yet no traces of the searing flame can be seen on it! ~ E stairs staircase~ This looks as if it has been standing here for at least 12 centuries. It's Very worn and cracks in the surface mingle with the cores of mineral that penetrates the rock from which these steps are chiselled. ~ S #7399 On the walls of the Abyss~ You are clutching the steps on the wall so that you don't fall to the ground down below. A large sign says : I haven't gotten any further ... Yet. But I'm pushing to get finished with this sewer. Greetings and Good Health :) Redferne The Gentle This stops your journey down, the only exit is up. ~ 0 9 5 D4 ~ ~ 0 -1 7279 S #7400 Cave entrance~ You are standing in the cave entrance. It is very dark down here. There is writing at the wall. There is an exit to the north. A stairway leads up. ~ 0 9 1 E writing wall~ The writing says 'BEWARE adventurer!' ~ D0 To the north you can see a small tunnel. ~ ~ 0 -1 7401 D4 You can see the stairs going up into darkness. ~ ~ 0 -1 7102 S #7401 Cave tunnel~ You are walking in a tunnel. It is very cold. You can feel the presence of a living thing ... SOMEWHERE. ~ 0 9 1 D0 To the north you can see the tunnel continuing. ~ ~ 0 -1 7402 D2 To the south tunnel continuing. ~ ~ 0 -1 7400 S #7402 Cave room~ You are standing in a room. It's much cooler now. The walls are glowing. ~ 0 8 1 D1 To the east you see the tunnel going downwards. ~ ~ 0 -1 7403 D2 To the south you see a dark cave tunnel. ~ ~ 0 -1 7401 D3 ~ ~ 0 -1 7421 S #7403 Cave T-cross~ You are standing in a mud-like substance. The smell here is awful, it is rotten. To the west you can see some light. ~ 0 9 2 E mud~ When you examine the mud, you notice small worms crawling around. ~ E worms~ The worms are purple. They do not look edible. ~ D1 To the east the tunnel still goes downwards. ~ ~ 0 -1 7404 D2 ~ ~ 0 -1 7408 D3 You can see some light to the west. ~ ~ 0 -1 7402 S #7404 Cave turning-point~ The mud are getting deeper. You are wondering, 'Would it be an idea to leave, before I disappear?'. To the south you notice a flat round stone are blocking the way. To the west you can see mud. ~ 0 9 2 E flat round stone~ The stone looks very uninteresting. BUT as you are about to turn away, you see a lightstribe coming through a small hole. Conclusion: The stone is movable. ~ D2 You can see an opening behind the stone. ~ flat round stone~ 1 -1 7405 D3 ~ ~ 0 -1 7403 S #7405 The secret room~ There is dust all over the place. It looks like nobody has been here for ages. In the middle of the room you see a socket with a crystal globe. The globe glows with a pulsing light. To the north you see a stone door. To the south you see a grey block. ~ 0 8 1 E socket~ The socket looks like the work of a dwarf. It is VERY beautiful. ~ E crystal globe~ The crystal globe is glowing with a pulsing light. It looks like there is smoke inside it. ~ D0 You see a round stone door. ~ round stone door~ 1 -1 7404 D2 You see a grey block. ~ grey block~ 1 -1 7406 S #7406 The mudhole~ You are standing in a lot of mud. The mud goes to your chest. You feel the presence of something IN the mud. The only obvious exit is to the west. ~ 0 9 6 D0 You can see nothing at all. ~ grey block~ 1 -1 7405 D3 ~ ~ 0 -1 7407 S #7407 Tunnel~ The mud goes to your knees. Otherwise the tunnel looks very normal. ~ 0 9 5 D0 ~ ~ 0 -1 7408 D1 You can see a mudhole. ~ ~ 0 -1 7406 D2 ~ ~ 0 -1 7409 S #7408 The long tunnel~ Here There is almost no mud, as you stand at the top of a small rock. Just beside you there are a sign which says 'WARNING! The worms are dangerous!'. ~ 0 9 1 D0 You can see a lot of mud..Yarck! ~ ~ 0 -1 7403 D2 The tunnel goes a little downwards. ~ ~ 0 -1 7407 S #7409 The hot room~ You are very surprised, as this room for a change are hot instead of cold. To the north it goes downwards into some mud. There are also an exit to the west. ~ 0 9 1 D0 You see a lot of mud. ~ ~ 0 -1 7407 D3 You see a entrance to a small room. ~ ~ 0 -1 7410 S #7410 The small room~ As you look around you notice a small statue. There are exits to the west and to the east. ~ 0 9 1 E small statue~ This is a statue of a imp, pointing to the west. The imp looks like a man with horns and a tail. ~ D1 It is pitch dark out there. ~ ~ 0 -1 7409 D3 You see a VERY long hallway. ~ ~ 0 -1 7411 S #7411 The stalagmite cave~ You are standing in a stalagmite cave. Water is dripping from the walls. It is very cold in here. ~ 0 9 2 E stalagmite~ The stalagmites are very tall, and looks very beautiful. ~ D0 ~ ~ 0 -1 7414 D1 You see a long hallway, and some mud. ~ ~ 0 -1 7410 D2 ~ ~ 0 -1 7412 S #7412 The stalagmite tunnel~ You have entered a small tunnel. Here it is quite dry. Maybe it would be an idea to rest here. ~ 0 9 1 D0 You can see a small cave to the north. ~ ~ 0 -1 7411 D3 ~ ~ 0 -1 7413 S #7413 The spongy room~ You definitely NOT like this area. It is very dank, and most of the places it is wet. ~ 0 12 3 D1 ~ ~ 0 -1 7412 D3 ~ ~ 0 -1 7445 S #7414 The stalagmite T-cross~ You are standing in a cross. To the north you can see some light. Otherwise it is dark. ~ 0 12 1 D0 You see some light ahead. ~ ~ 0 -1 7417 D1 ~ ~ 0 -1 7415 D2 ~ ~ 0 -1 7411 S #7415 The blind end room~ This room is obviously a blind end. To the north you see a primitive picture. ~ 0 9 1 E primitive picture~ You see some persons dancing around a huge sun. The sun is about 7 feet in diameter, which shows the size of the picture. ~ D0 You see a primitive picture ~ sun~ 1 -1 7416 D3 ~ ~ 0 -1 7414 S #7416 The treasure room~ This room is rich ornamented. The walls has carves showing persons dancing around a sun which is drawn at the floor. It looks very old, and it is very dusty. To the south you see a secret door. ~ 0 9 1 D2 you can see a picture with some persons crawling around a huge moon. ~ door picture sun moon~ 1 -1 7415 S #7417 The square lair~ You are standing in the south-east part of the lair. You can see a skeleton lying at the wall. ~ 0 8 1 E skeleton~ It looks like a adventurer who wasn't lucky. You better watch out- ~ D0 Another part of the lair ~ ~ 0 -1 7418 D2 ~ ~ 0 -1 7414 D3 Another part of the lair ~ ~ 0 -1 7420 S #7418 The square lair~ You are standing in the north-east part of the lair. You see a sign at the wall ~ 0 9 1 E sign wall~ The sign says 'Gods of War I call you, my sword is by my side, I seek a light free from all false pride' Reyemle Grug..... ~ D1 You see a wooden door ~ wooden door~ 1 -1 7421 D2 another part of the lair. ~ ~ 0 -1 7417 D3 another part of the lair. ~ ~ 0 -1 7419 S #7419 The square lair~ You are standing in the north-west part of the lair. Here's another sign. There are a exit from the lair to the north. ~ 0 9 1 E sign~ The sign says 'I'm wandering around in a everlasting tale, seeking the light to regain my pride Corama... ~ D0 You see a small tunnel leading north. ~ ~ 0 -1 7422 D1 another part of the lair. ~ ~ 0 -1 7418 D2 another part of the lair. ~ ~ 0 -1 7420 S #7420 The lair end~ You can see a table in front of you. It's very dusty. Around the table five skeletons are siting. Exits are north and east. ~ 0 9 1 E table~ On the table there is dust, in the center there is a small statue of a Dragon sleeping. ~ E skeleton skeletons~ You can see that they have been killed in some sort of way. Not by sword or club. ~ E dragon statue~ it looks like a silver dragon. It is nailed onto the table. The dragon sits on a red dragon that looks dead. But the eyes of the red dragon is glowing pulsating red. You feel drained. ~ D0 the northern part of the lair. ~ ~ 0 -1 7419 D1 the eastern part of the lair. ~ ~ 0 -1 7417 S #7421 East tunnel~ You are standing in dark tunnel, the exits are east and west. To the west you see a wooden door. ~ 0 12 1 D1 You can see a muddy tunnel. ~ ~ 0 -1 7402 D3 You can see a wooden door. ~ wooden door~ 1 -1 7418 S #7422 North tunnel~ You are standing in a dark tunnel, it leads upwards. ~ 0 9 1 D0 The dark tunnel continues. ~ ~ 0 -1 7423 D2 You can see the lair. ~ ~ 0 -1 7419 D3 You can see a cave entrance. ~ ~ 0 -1 7436 S #7423 The L-shaped room.~ You are standing in deep darkness. To the south there is a small exit. To the east you can see a gaping hole. ~ 0 9 1 D1 ~ ~ 0 -1 7424 D2 ~ ~ 0 -1 7422 S #7424 The Circular hall.~ You are standing in round hall. To the north, east and south you can see a stone head hanging on the walls. ~ 0 9 1 E head heads~ When you study the faces of the heads you see that it is faces of dragons. The face to the north is red, the face to the east is green and the face to the south is blue. ~ E green~ This looks like a evil dragon ~ E red~ This looks like a neutral dragon ~ E blue~ This looks like a good dragon ~ D1 you see nothing special. ~ green head dragon sculpture face~ 1 -1 7425 D3 you see a room far away. ~ ~ 0 -1 7423 S #7425 Dusty tunnel~ You are standing in dust. This place has not been touched for a long time. Otherwise it is quite boring here, looks like a place to rest! To the west you see the outline of a door. A tunnel leads to the east. ~ 0 12 1 D1 You see a tunnel which leads downwards. It is quite dark. ~ ~ 0 -1 7426 D3 You can see the outline of a door. Just like in the description! ~ door~ 1 -1 7424 S #7426 The crossing~ You are standing in a crossing of hallways. You can leave this place in every direction, except up and down. In the dust you notice strange footprints. ~ 0 9 -1 E footprints foot~ You have never seen this kind of footprints before! ~ D0 ~ ~ 0 -1 7431 D1 ~ ~ 0 -1 7430 D2 ~ ~ 0 -1 7427 D3 ~ ~ 0 -1 7425 S #7427 The L-shaped room~ You are standing in a L-shaped room. You can hear noises from the long tunnel to the east. You can feel fear! A sign is hanging on the wall. ~ 0 9 2 E sign~ The sign says 'DANGER!!'. ~ D0 ~ ~ 0 -1 7426 D1 a long dark tunnel. ~ ~ 0 -1 7428 S #7428 Dragons lair~ You can see burned walls, the floorstones are fiery red. All kinds of bones are scattered all over the floor. On the walls you can see some burned shapes. You smell burned flesh. Two creatures are melted into the floor. You're next. ~ 0 9 2 D0 You can see a long tunnel. ~ ~ 0 -1 7429 D3 You can see nothing but darkness. ~ ~ 0 -1 7427 S #7429 The burned room~ You are in a room, which once had been quite burned. There is writing on the wall. ~ 0 9 1 E writing~ The writing says 'DANGER!!!' ~ D2 You can see a red glow ~ ~ 0 -1 7428 D3 ~ ~ 0 -1 7430 S #7430 The wind tunnel~ You are standing in a tunnel. Above you, you can feel a breeze. ~ 0 9 1 E breeze~ The breeze comes from a hole above you. NO way to get up there. ~ D1 To dark to tell ~ ~ 0 -1 7429 D3 ~ ~ 0 -1 7426 S #7431 The glittering room~ This room are all bright. In the walls you can see some silver. Exits are: West, east and south. ~ 0 8 1 E glitter walls silver~ The glittering silver looks like it is INSIDE the walls. ~ D1 ~ ~ 0 -1 7432 D2 ~ ~ 0 -1 7426 D3 ~ ~ 0 -1 7433 S #7432 The secret passageroom~ You have entered a tiny room. There WAS an exit down, and an exit to the west. ~ 0 9 1 E down~ A sign is blocking the way. It says 'we have closed an entrance to DEATH' ~ D3 You can see a light to the west ~ ~ 0 -1 7431 S #7433 End of long tunnel~ You are at a end of a long tunnel. Right in front of you, you can see a grey mass. To the east you can see a tremendous long tunnel, but you know that, you has just been there. ~ 0 9 5 E grey mass~ The mass is nothing but a mass, but it is quite suspicious! ~ D1 Long tunnel. JUST like in the description! ~ ~ 0 -1 7431 D3 A grey mass is blocking the way. ~ ~ 0 -1 7434 S #7434 Stair-room~ You are standing in a small room. Drawings of faces in pain are on the walls. You can feel that darkness is ruling this place. there are two exits: south and down. You have a feeling the downward exit isn't finished yet... ~ 0 9 1 D2 nothing but darkness ~ ~ 0 -1 7435 S #7435 Dark tunnel~ You are standing in a dark tunnel. It continues to the north and to the south. Bones are spread on the floor ~ 0 9 1 E bones bone~ it looks like bones of a human. ~ D0 ~ ~ 0 -1 7434 D2 ~ ~ 0 -1 7436 S #7436 Entrance to lair~ The smell here is awful. To the south you can see some smoke. A tunnel leads north, and east. ~ 0 13 2 D0 ~ ~ 0 -1 7435 D1 A small cave is to the east. ~ ~ 0 -1 7422 D2 the only thing you can see are smoke. ~ ~ 0 -1 7437 S #7437 North-eastern part of Basilisks cave~ It is hard to see here because of the smoke. To the north you can see barely see a small tunnel. Other exits are to the south and to the west. ~ 0 9 2 D0 ~ ~ 0 -1 7436 D2 ~ ~ 0 -1 7438 D3 ~ ~ 0 -1 7439 S #7438 South-eastern part of basilisks cave~ There are a very small hole in wall, from where the smoke are coming from. Otherwise it is pitch dark. Exits are north and west. ~ 0 9 2 E hole small~ It's a small hole. About 1 feet in diameter. ~ D0 You can see nothing but smoke ~ ~ 0 -1 7437 D3 You can see nothing but smoke ~ ~ 0 -1 7440 S #7439 North-western part of basilisks cave~ You can see some hay spread on the floor. The smell is awful here, and it makes you feel sick. The basilisk sleeps here. Watch out ... Maybe it is not far away. ~ 0 9 2 E hay~ The hay is very dirty. The smell of it makes you feel sick. ~ D1 ~ ~ 0 -1 7437 D2 ~ ~ 0 -1 7440 S #7440 South-western part of basilisks cave~ You can see nothing but smoke. ~ 0 9 5 D0 ~ ~ 0 -1 7439 D1 ~ ~ 0 -1 7438 D2 ~ ~ 0 -1 7441 S #7441 The small cave~ You are standing in small cave. You can see some light in the end. Exits are north and south. ~ 0 13 2 D0 You can see only smoke. ~ ~ 0 -1 7440 D2 You can see a blue glow. And you feel a fresh breeze. ~ ~ 0 -1 7442 S #7442 The northern end of the pool~ You have wet feet, you are standing in water. The water looks calm. You can see that it's a big lake. Light seeps from the water. ~ 0 8 4 D0 You can see a small cave. ~ ~ 0 -1 7441 D1 You can see more water. ~ ~ 0 -1 7443 D2 You can see water. ~ ~ 0 -1 7444 S #7443 The pool~ You are swimming in water. It is getting deep here. It is dark in this end. ~ 0 9 6 D2 You can see some bubbles in the water. ~ ~ 0 -1 7445 D3 You see calm water. ~ ~ 0 -1 7442 S #7444 The south end of the pool~ You standing in water up to you neck. You can only see water. ~ 0 8 5 D0 You can see calm water. ~ ~ 0 -1 7442 D1 To dark to tell, but you can feel something nearby. ~ ~ 0 -1 7445 S #7445 The pool~ You are swimming in DARKNESS. You feel something touching your right leg. ~ 0 9 6 D0 To dark to tell. ~ ~ 0 -1 7443 D1 You can feel a warm breeze. ~ ~ 0 -1 7413 D3 ~ ~ 0 -1 7444 S #7001 The muddy sewer~ You are standing in mud to your knees. This is not the kind of place for a picnic. The muddy sewer stretches further into the south. ~ 0 9 5 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ D2 You see the muddy sewer continuing into the darkness to the south. ~ ~ 0 -1 7002 S #7002 The muddy sewer junction~ The muddy sewer stretches into the dark to the south. It looks as if no person has ever sat his foot here before. It's too muddy for that anyway. The sewer leads north, south and east from here. ~ 0 9 5 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ D0 The muddy sewer stretches into the dark to the north. ~ ~ 0 -1 7001 D1 East. The muddy sewer leads into a bend that goes south. ~ ~ 0 -1 7007 D2 South. The muddy sewer ends in a mudhole that way. ~ ~ 0 -1 7003 S #7003 The mudhole~ You stand in mud all the way up to your thighs and it's not too comfortable since you are used to a somewhat different environment. The sewer leads to the north of here. In the middle you can just make out an enormous drainpipe leading down. ~ 0 13 5 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ D0 North. The muddy junction lies in that direction. ~ ~ 0 -1 7002 D5 The muddy drainpipe leads down through the mud, otherwise it is utterly dark. ~ ~ 0 -1 7101 S #7004 The Dark Pit~ You are standing by the edge of a dark pit that leads down into even deeper darkness. >BWWAAADDRR< - The smell from down there is unbearable. The sewer stretches into the darkness to the east. ~ 0 9 0 D1 East. The sewer leads into the sewer junction. ~ ~ 0 -1 7009 D5 The Dark Pit leads down and down and down ... well you can't see the bottom anyway. There are bars that function as a ladder on the side. ~ ~ 0 -1 7102 S #7005 The muddy sewer~ You are standing in the middle of a bend of the sewer pipe. It is very dark around here and the mud is sticking to your legs, not very pleasant. The pipe leads east and south from here. ~ 0 9 4 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ D1 East. The mud stretches on into the darkness. ~ ~ 0 -1 7011 D2 South. There is even more mud in that direction than where you are now. Incredible. ~ ~ 0 -1 7006 S #7006 The muddy sewer~ You are standing in something that reminds you very much of porridge, this has the advantage that it's not hot, it's rather cold actually. The pipe bends to the north and east. ~ 0 9 5 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ D0 The muddy sewer pipe leads into a bend that goes east. ~ ~ 0 -1 7005 D1 The pipe leads into a bend that goes south. Interesting, there's mud on the floor there. ~ ~ 0 -1 7012 S #7007 The muddy sewer bend~ This isn't your idea of a place to stay too long. You're in up to your knees in something that resembles mud, but you're not quite sure. The bend in which you stand leads west and south. ~ 0 9 5 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ D2 The pipe leads into a intersection that goes south and east. The floor here is still covered in mud. ~ ~ 0 -1 7008 D3 The pipe (still filled with mud) leads into a intersection that goes north and south. Interesting. ~ ~ 0 -1 7002 S #7008 A muddy intersection~ You have both your feet safely stuck in mud. It isn't the mud that's wrong it's the smell, the sounds, the total darkness that surrounds you. Everything here is so depressing. The pipe leads on with a trail of thick mud to the north, east and south. ~ 0 9 4 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ D0 North. The pipe goes into a bend with a load of mud all the way up the walls. The bend leads west. ~ ~ 0 -1 7007 D1 East. This way like a place for the annual mud festival, although the stench wouldn't allow any happiness at all. The pipe leads into a bend that leads north. ~ ~ 0 -1 7014 D2 South. There's less mud in that direction. *smile*. Your light doesn't cover enough space for you to see much more than that it leads into some sort of junction. ~ ~ 0 -1 7009 S #7009 The Sewer Junction~ You stand in the middle of a huge junction of sewer pipes right under what you'd think was an air shaft. The sewer pipes lead to the north, south, east and west. It look quite impossible to force your way up. ~ 0 9 3 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ D0 North. Mud is the floor basis in that direction. Yummy. ~ ~ 0 -1 7008 D1 YYEEUUCH! BOOH! THAT looks like a nice place for creepy crawlies. ~ ~ 0 -1 7017 D2 North. This direction looks quite nice actually. The pipe leads into a bend that goes east. ~ ~ 0 -1 7010 D3 A few yards ahead - away from this junction - there is a pit leading down, but the smell from there...>PHEWW<. ~ ~ 0 -1 7004 S #7010 A bend in sewer pipe~ You are in a bend in the sewer pipe. A strong smell seeps in from the north. The sewer goes north and east. ~ 0 9 2 D0 North. You are staring into a huge junction with exits in all directions. ~ ~ 0 -1 7009 D1 East. The Pipe leads into utter darkness that way. ~ ~ 0 -1 7018 S #7011 The muddy sewer pipe~ You have entered a kind of tube intersection that leads south, west and east. Your legs are covered in mud up to the knees. REAL yucky! ~ 0 9 5 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ D1 East. There's less mud in that direction, or that's your impression. ~ ~ 0 -1 7024 D2 That way is lost in darkness, though you sense less mud in that direction, perhaps even a complete end to this sludge that surrounds you. ~ ~ 0 -1 7021 D3 West. The mud reaches that way too, all the way up the walls. ~ ~ 0 -1 7005 S #7012 The bend in the Muddy sewer~ This is not your idea of a holiday. You stand in mud up to your knees. It's absolutely inconceivable how all this mud could have been placed here. The pipe leads to the west and south. ~ 0 9 5 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ D2 South. There's even more mud that way, incredible! Although it looks like an intersection in the sewer system that leads east and south. ~ ~ 0 -1 7013 D3 West. All you can see, is that the pipe leads into a bend that goes north. But there's less mud in that direction, however odd that sounds. ~ ~ 0 -1 7006 S #7013 A MUDDY intersection~ You wouldn't want to know the true feeling of standing in this mud up to your hips. >BWAADR<. All that fills your mind right now is the dream of a hot bath. This is NOT very clean mud you know, remember you're in the sewer! The pipes leads north, south and east. ~ 0 9 5 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ E sediment~ It's NOT the kind of matter that would concern you too much, normally, but as you are in the middle of it, it just might become your main concern. REAL YUCKY! ~ D0 North. Sludge and sediment fills this corridor of the sewer that leads into a bend going west. ~ ~ 0 -1 7012 D1 East. You can see absolutely nothing of interest in that direction (Maybe that's why it's so damn interesting.??) There's no mud in that direction either, GREAT! ~ ~ 0 -1 7026 D2 South. All you can see is more mud! Although the pipe goes into a bend leading west. ~ ~ 0 -1 7014 S #7014 Muddy sewer~ You stand in a bend of the pipe system of the sewer with mud up to your thighs. Contemplating a higher level of existence here would be utterly inappropriate, as the smell would keep any intelligent creature from even thinking of anything but getting away from this foul end of the WORLD. The bend goes from north to west. ~ 0 9 5 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ D0 North. Filled with mud, that place looks like an impassable intersection with pipes leading north and east. ~ ~ 0 -1 7013 D3 West. There's less mud that way, maybe you're on your way out of this foul place. ~ ~ 0 -1 7008 S #7015 The old well~ You are standing by an old and worn well from before this century. The sewer leads to the east from here and the well leads down into darkness. Metal bars implanted in the side of the well lead down as a ladder. ~ 0 9 3 E bars~ These look like they're pretty slippery, and not very safe, but perhaps safe enough for you to climb down, WITH both hands on them. ~ D1 East. You see, because of the utter darkness that surround you, absolutely nothing. Your light isn't of much use for that kind of distance. ~ ~ 0 -1 7028 D5 Down the well there's even less light than up here, so ... sorry, you can't see a thing. There are metal bars in the side leading down into the darkness. ~ ~ 0 -1 7105 S #7016 The ordinary bend~ You are in the middle of a bend in the pipe system of the sewer system, WHAT a place!!! The pipe leads to the south and the east. ~ 0 9 1 D1 East. What a quiet place you've found there. It's an intersection that have pipeways going north and east. ~ ~ 0 -1 7021 D2 South. You see nothing at all in that direction it's too dark anyway. ~ ~ 0 -1 7017 S #7017 The sewer junction~ You are in a junction that leads north, west and south. ~ 0 9 1 D0 North. You see a bend. ~ ~ 0 -1 7016 D2 South. It looks like a pipe junction just like this one. Only that one leads east and west. ~ ~ 0 -1 7018 D3 West. There's a junction with four pipelines in that direction. ~ ~ 0 -1 7009 D4 ~ ~ 0 0 3019 S #7018 The ordinary junction~ This looks like an ordinary junction, actually it seems very quiet here. The pipelines lead west, east and north. ~ 0 13 1 D0 To the north you can see a junction like this one, leading north and west. ~ ~ 0 -1 7017 D1 To the east there's nothing of particular interest, though there's a junction with pipelines leading north and east. ~ ~ 0 -1 7031 D3 There's a bend to the west leading north. ~ ~ 0 -1 7010 S #7021 A quiet pipe junction~ This is the kind of place to rest, though the smell could be a LOT better than this. The sewer goes east, north and west from here. ~ 0 13 1 D0 In that direction, you can't see anything. It's just too dark. ~ ~ 0 -1 7011 D1 There's an ordinary junction in the pipe system to the east ~ ~ 0 -1 7029 D3 West. There's an ordinary bend leading south into the sewer system in that direction. ~ ~ 0 -1 7016 S #7022 The odd room with smooth walls~ As you enter you hear a loud click from one of the walls ... and you fall and fall and fall ... . . . . ... And come to an abrupt end. THIS is strange indeed. There's an arched entryway leading down. ~ 0 9 5 D5 Down. It's utterly dark that way, though you can make out an intersection of sewer pipes leading west, north and east. ~ entryway~ 0 -1 7112 S #7024 The sewer~ You are standing in mud up to your ankles. This is an intersection with sewer pipes leading east, south and west. ~ 0 13 1 D1 To the east there's a peculiar looking round room. ~ ~ 0 -1 7037 D2 To the south there's another intersection with pipes going south and east. ~ ~ 0 -1 7025 D3 To the west there's another intersection like this one, with sewer pipes leading south and west. ~ ~ 0 -1 7011 S #7025 Another intersection~ You have never seen anything so BORING...This is an intersection with pipes leading north, south and east. ~ 0 9 1 D0 To the north there's an intersection, where the pipes are leading west and east. You notice that the floor to the west is covered in mud. ~ ~ 0 -1 7024 D1 East. You see nothing of interest in that direction, just another intersection. This one leads east and south. ~ ~ 0 -1 7038 D2 Another intersection lies to the south. It leads west and south. ~ ~ 0 -1 7026 S #7026 A junction~ This one seems interesting, a big difference from all the other junctions. It seems cleaner than the rest of them. Weird. Something that looks like an air shaft leads upwards, but it looks far too slippery to climb. The pipes lead to the south, west and north. ~ 0 13 0 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ D0 North. You see an intersection there, leading north and east. ~ ~ 0 -1 7025 D2 To the south there's ANOTHER junction leading west and east. ~ ~ 0 -1 7028 D3 To the west you see a load of mud and sediment in the sewer. That should be an intersection there but you're not quite sure. ~ ~ 0 -1 7013 D4 ~ ~ 0 0 3002 S #7028 The sewer junction~ You stand in a junction of sewer pipes leading north, east and west. ~ 0 9 1 D0 ~ ~ 0 -1 7026 D1 To the east you can see a bend in the pipe going south. ~ ~ 0 -1 7034 D3 To the west you can just make out an old well. ~ ~ 0 -1 7015 S #7029 The Triple Junction~ You stand in the middle of a huge junction of concrete sewer pipes. The pipes lead into three different directions : east, south and west. ~ 0 9 1 D1 East. You can see a bend in the sewer pipe leading north. ~ ~ 0 -1 7035 D2 To the south there's a ENORMOUS quadruple sewer junction, all lit up by an odd light. ~ ~ 0 -1 7030 D3 To the west you can just make out another junction similar to the one you are standing in. ~ ~ 0 -1 7021 S #7030 The Quadruple Junction Under the Dump~ You are standing in something that reminds you of an entry to an ant hive. There are enormous concrete pipes leading north, south, east and west. There's also a metal ladder built into the concrete wall leading up through a layer of garbage. ~ 0 13 1 E ladder~ It looks as if it's made of stainless steel, and it would very well function as a club of considerable power, but alas ... You can't take at all since it's firmly set into the concrete wall. ~ D0 To the north you can see a huge triple junction with sewer pipes leading west and east. ~ ~ 0 -1 7029 D1 East. You can see a pit in the floor. ~ ~ 0 -1 7036 D2 To the south there's a huge junction with pipes leading east and west. ~ ~ 0 -1 7031 D3 To the west there's an odd looking room with totally smooth walls. ~ ~ 0 -1 7022 D4 Up through the garbage you can just make out what looks like the Dump in Midgaard. ~ ~ 0 -1 3030 S #7031 A triple junction~ You stand in a junction with pipes leading west, north and east. ~ 0 9 1 D0 To the north there's a ENORMOUS quadruple sewer junction, all lit up by an odd light. ~ ~ 0 -1 7030 D1 East. You can just make out a triple junction leading north and east. ~ ~ 0 -1 7044 D3 West. You can just make out a triple junction leading north and west. ~ ~ 0 -1 7018 S #7034 A bend in the sewer pipe~ You can look in two directions where the pipe leads : south and west. ~ 0 9 2 D2 To the south you can see another bend leading west. ~ ~ 0 -1 7035 D3 West. You can just make out a triple junction leading north and west. ~ ~ 0 -1 7028 S #7035 The sewer pipe bend~ You can look in two different directions where the pipe goes : west and north. ~ 0 9 2 D0 North. You see another bend leading west. ~ ~ 0 -1 7034 D3 You can see another junction although this one is a triple one with pipes going south and west. ~ ~ 0 -1 7029 S #7036 The pit~ You stand in a section of a pipe that leads to a dead end. In the floor there's a pit leading down. There are bars set in the side of the pit wall functioning as a ladder. ~ 0 9 5 D3 West. You can see a dimly lit quadruple junction with an exit up. ~ ~ 0 -1 7030 D5 Down the pit it's utterly dark you can't see a thing. ~ ~ 0 -1 7122 S #7037 The round room~ As you enter the room it starts rotating - at first slowly, later faster and faster - You get totally confused as to where up and down are, but you are certain that the doorway is in the opposite direction of what it was when you entered. It now leads east. There was only this one exit. ~ 0 9 1 D1 You can just make out a smaller room with a chair. ~ ~ 0 -1 7050 S #7038 The three way junction~ You are standing in a junction of pipes that lead west, east and south. ~ 0 9 1 D1 East. You can make out a dimly lit Guard Room. ~ ~ 0 -1 7045 D2 To the south you can see what looks like a store room. ~ ~ 0 -1 7039 D3 West. You see another junction similar to this one leading north and south. ~ ~ 0 -1 7025 S #7039 The Sewer Store Room~ You stand in a small room lit by a single torch set in the wall. The only way out of here is to the north. ~ 0 8 1 D0 To the north you see a pipe junction. ~ ~ 0 -1 7038 S #7041 The Shaft~ You are standing by the edge of a deep, dark shaft leading down. A single ladder is your tool to work your way down if you so wish. The sewer pipe leads south from here. ~ 0 9 1 E ladder~ Firmly set into the wall of the shaft it's impossible to even rock, is your estimate. ~ D2 To the south you can see the pipe leading further south into darkness. ~ ~ 0 -1 7043 D5 Down and utter darkness. There's absolutely nothing to be seen in that direction. ~ ~ 0 -1 7123 S #7043 The Sewer Entrance~ You stand in the middle of a pipe that leads from north to south. Above you an air shaft leads up into sunlight. It seems totally impossible to go up that way. ~ 0 9 1 D0 To the north you can just make out a huge shaft leading down. ~ ~ 0 -1 7041 D2 To the south you can see a triple junction leading west and east. ~ ~ 0 -1 7044 D4 ~ ~ 0 0 3029 S #7044 The junction going three ways~ You are in a passageway in the pipes of the sewer system leading north, east and west. ~ 0 9 1 D0 You see a sewer pipe leading north. ~ ~ 0 -1 7043 D1 ~ ~ 0 -1 7049 D3 West. You see another junction very similar to this one that leads north and west. ~ ~ 0 -1 7031 S #7045 The Sewer Room~ You are standing in a large room with chairs set in the walls. You have the feeling of being watched. To the south there's an entry to a larger room. The room is lit by five torches, also set in the walls. To the west there is a doorway leading out to the sewers. ~ 0 8 1 D2 You can see an even larger room than this one, filled with light. ~ ~ 0 -1 7046 D3 To the west you can see the sewers. ~ ~ 0 -1 7038 S #7046 The Sewer room~ This is a Room with walls that glitters like gold though not quite like it. This is strange as it looks as if the glitter lights the whole room. It looks very bright. To the south the floor is covered with yucky water. The North leads to sort of a Guard Room. ~ 0 8 1 D0 To the north you can see the guard room. ~ ~ 0 -1 7045 D2 To the south there is nothing but water and an exit leads east from there. ~ ~ 0 -1 7047 S #7047 The Pool in the Sewer~ You stand in water to your waist. To the north is the entrance to this room. A single door leads east. ~ 0 8 1 D0 To the north you see the entrance to this room. ~ ~ 0 -1 7046 D1 You can see an enormous hall through the doorway. ~ ~ 0 -1 7053 S #7048 The Sewers~ You stand in a dead end of the sewer. The only way out is south. You can see a shaft leading up but it looks too difficult to go up that way. ~ 0 9 1 D2 ~ ~ 0 -1 7049 D4 ~ ~ 0 0 3023 S #7049 The junction~ You stand in a junction leading north, west and east. ~ 0 9 1 D0 ~ ~ 0 -1 7048 D1 Darkness has closed in on that part of the sewer system, you can't see a thing in that direction. ~ ~ 0 -1 7060 D3 West. You see another junction very similar to this one that leads north and west. ~ ~ 0 -1 7044 S #7050 The small room~ The only thing in this room of interest is a chair, and that's tight to the rock floor. A doorway leads south and another leads east into darkness. ~ 0 9 1 E chair~ This chair is made of marble, but the fact that it is worn and attached to the floor makes you think twice about taking it along with you. ~ D1 Utter darkness...! ~ ~ 0 -1 7055 D2 You can see a room with a lot of light in it. You can't make out any details. ~ ~ 0 -1 7051 S #7051 The Sewer pipe~ You are in what reminds you of a foul sewer, as if you liked being here! You can see two exits leading either north or south. ~ 0 8 1 D0 ~ ~ 0 -1 7050 D2 To the south you can see a strange light flowing from there. ~ ~ 0 -1 7052 S #7052 The Grand Sewer~ You are in a Grand Sewer Pipe. This stretches toward the south. It's large indeed! A doorway leads to the east from here. ~ 0 8 1 D0 To the north you can see a doorway. ~ ~ 0 -1 7051 D1 You can't see anything in that darkness. ~ ~ 0 -1 7056 D2 In the south end of the pipe the "floor" is completely covered with water. ~ ~ 0 -1 7053 S #7053 The South end of the Grand Pipe~ You stand in water to your knees. A doorway leads west from here. The Pipe stretches north. ~ 0 8 1 D0 You see a lot of pictures decorating the walls. ~ ~ 0 -1 7052 D3 ~ ~ 0 -1 7047 S #7055 The Edge of The Water Sewer~ You stand in a room where half of the floor is covered in water. The water leads east and a doorway leads west. ~ 0 9 3 E water~ It looks dark and murky, and emanates a foul stench. ~ D1 You can hardly make out much more than that the next place is in a pipe with more water. ~ ~ 0 -1 7061 D3 ~ ~ 0 -1 7050 S #7056 The Dark hallway~ You can't see much of this, even with a light. The hallway goes into a passageway to the south. A doorway leads west. ~ 0 9 1 D2 You can see nothing at all, because it's completely dark in that direction. ~ ~ 0 -1 7057 D3 You see a lot of light, bright as daylight, but nothing of interest. ~ ~ 0 -1 7052 S #7057 The dark passageway~ You can't see anything but the ground where you put your feet. The passageway seems to continue south and north. ~ 0 9 1 D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7056 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7058 S #7058 The dark passageway~ You can't see anything but the ground where you put your feet. The passageway seems to continue south and north. ~ 0 9 1 D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7057 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7059 S #7059 The dark passageway~ You can't see anything but the ground where you put your feet. The passageway seems to continue south and north. ~ 0 9 1 D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7058 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7060 S #7060 The dark passageway~ You can't see anything but the ground where you put your feet. The passageway seems to continue west and north. To the east there's water covering the floor and that leads through an arched entry to a watery sewer. ~ 0 9 1 E water~ It looks dark and murky, and emanates a foul stench. ~ D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7059 D1 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7068 D3 You can just make out a triple junction leading north and west. ~ ~ 0 -1 7049 S #7061 The Watery Sewer Bend~ You can't see anything but the water you're in up to your hips. The sewer seems to bend and lead south and west. ~ 0 9 5 E water~ It looks dark and murky, and emanates a foul stench. ~ D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7062 D3 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7055 S #7062 The Watery sewer~ You can't see anything but the water you're in up to your hips. The sewer seems to lead south and north. ~ 0 9 5 E water~ It looks dark and murky, and emanates a foul stench. ~ D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7061 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7063 S #7063 The Watery sewer~ You can't see anything but the water you're in up to your hips. The sewer seems to lead south and north. ~ 0 9 5 E water~ It looks dark and murky, and emanates a foul stench. ~ D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7062 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7064 S #7064 The Watery Sewer Junction~ You can't see anything but the water you're in up to your hips. The sewer seems to lead into a junction going south, north and east. ~ 0 9 5 E water~ It looks dark and murky, and emanates a foul stench. ~ D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7063 D1 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7069 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7065 S #7065 The Watery sewer~ You can't see anything but the water you're in up to your hips. The sewer seems to lead south and north. ~ 0 9 5 E water~ It looks dark and murky, and emanates a foul stench. ~ D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7064 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7066 S #7066 The Watery sewer junction~ You can't see anything but the water you're in up to your hips. The sewer seems to lead into a junction that goes north, south and east. ~ 0 9 5 E water~ It looks dark and murky, and emanates a foul stench. ~ D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7065 D1 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7070 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7067 S #7067 The Watery sewer~ You can't see anything but the water you're in up to your hips. The sewer seems to lead south and north. ~ 0 9 5 E water~ It looks dark and murky, and emanates a foul stench. ~ D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7066 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7068 S #7068 The Watery sewer bend~ You can't see anything but the water you're in up to your hips. The sewer seems to bend and lead west and north. ~ 0 9 5 E water~ It looks dark and murky, and emanates a foul stench. ~ D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7067 D3 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 7060 S #7069 A ledge by the dark pool~ You can't see much here but the echo tells you that there's quite a drop down. You can just make out a huge dark pool out there in the darkness, mostly because of the trickling of water. The water from the sewer actually washes over this ledge and makes it quite slippery. From here it drops, like a waterfall, into the pool far down. ~ 0 9 5 E water~ It looks dark and murky, and emanates a foul stench. ~ D2 You can't see a thing. It's too dark. ~ ~ 0 -1 7070 D3 You can't see a thing. It's too dark. ~ ~ 0 -1 7064 S #7070 A ledge by the dark pool~ You can't see much here but the echo tells you that there's quite a drop down. You can just make out a huge dark pool out there in the darkness, mostly because of the trickling of water. The water from the sewer actually washes over this ledge and makes it quite slippery. From here it drops, like a waterfall, into the pool far down. Under you there is a small fissure in the rock. It seems big enough to contain a few people. ~ 0 9 5 E water~ It looks dark and murky, and emanates a foul stench. ~ D0 You can't see a thing. It's too dark. ~ ~ 0 -1 7069 D3 You can't see a thing. It's too dark. ~ ~ 0 -1 7066 D5 ~ ~ 0 -1 7099 S #7099 The fissure under the ledge~ This is a small fissure in the solid rock. Under you lies the deep dark pool. The water trickles quietly down from the ledge above you. The water smells like the water in a sewer. ~ 0 13 5 D4 ~ ~ 0 -1 7070 D5 The water edge. ~ ~ 0 -1 7199 S #7101 Under the mudhole~ You stand in a small room with a great big opening in the ceiling. From this opening there's mud dripping down in large lumps. >YUCK<. You can smell the foul stench of the slimy sediment as you try not to get covered by the falling sludge. To the east there is an entryway leading out from here and it seems absolutely impossible to force the muddy descent. ~ 0 13 5 E mud~ You never saw such disgusting matter before, it nearly makes you puke. ~ D1 East. You see nothing of interest. ~ ~ 0 -1 7103 S #7102 Under the Dark Pit~ Nice place you found yourself. You stand in the middle of a room with only two exits, Up and East. A tall ladder is left here so that you can climb up through the Pit without the use of a rope. ~ 0 9 1 E ladder~ This is funny enough a wooden ladder and, after closer inspection, you discover it is magically held towards the wall! You can't, even with your greatest effort, rock it at ALL! ~ D1 ~ ~ 0 -1 7104 D4 Up. You can't see a thing up there, it's way too dark. ~ ~ 0 -1 7004 D5 ~ trapdoor~ 1 -1 7400 S #7103 A muddy bend in the sewer system~ You are standing in what looks like a bend in the pipe system of the sewer. The 'floor' is covered completely by mud! This includes covering your legs up to your knees as well. The pipe leads west and south. ~ 0 9 4 E mud~ You never saw such disgusting matter before, it nearly makes you puke. ~ D2 To the south there's less mud than here! It actually seems to end there! You have a feeling it would be nice to have your feet free from mud again. ~ ~ 0 -1 7104 D3 You can see a room in which mud drips from the roof onto the floor in great cakes of sludge. There doesn't seem to be any exits from that room apart from in you direction. ~ ~ 0 -1 7101 S #7104 A junction in the sewer pipes~ You stand in the middle of what looks like a triple junction of pipes going east, west and north. ~ 0 9 1 D0 You can see a mud area starting in that direction. ~ ~ 0 -1 7103 D1 East. You can't even make out what it might look like, it's just too dark. ~ ~ 0 -1 7112 D3 West. There's a room with a ladder leading up. ~ ~ 0 -1 7102 S #7105 Down the old well~ You are dangling on the slippery sides of the old well leading down and up. The only secure point here is the metal bars that are cemented into the sides, the ones that you cling frantically to so that you don't fall. Who knows how deep this well is? ~ 0 9 5 E bars~ These look like they're pretty slippery, and not very safe. You'd better not go down any further. ~ D4 There's a slight, dim light from above, or maybe it's your imagination. Anyway it SEEMS darker down here than up there, if that is possible. ~ ~ 0 -1 7015 S #7106 The northwestern corner of the ledge~ You stand, swaying out from the ledge, with only a couple of inches of safe, solid ledge under your feet. The ledge continues to the east but not back south. It seems that the ledge is too narrow to turn on so you'll have to continue forward. ~ 0 13 5 D1 The ledge continues east. ~ ~ 0 -1 7113 D2 The ledge continues south. ~ ~ 0 -1 7107 S #7107 The narrow ledge~ You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. ~ 0 13 5 D0 North. The ledge leads into a corner and turns eastward. ~ ~ 0 -1 7106 D1 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling an utterly unknown distance. ~ ~ 0 -1 7190 D2 South. The ledge leads further south into utter darkness. ~ ~ 0 -1 7108 S #7108 The narrow ledge~ You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. ~ 0 13 5 D0 North. The ledge leads further north. ~ ~ 0 -1 7107 D1 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. ~ ~ 0 -1 7190 D2 The ledge continues further south into darkness. ~ ~ 0 -1 7109 S #7109 The narrow ledge~ You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. ~ 0 13 5 D0 North. The ledge leads further north. ~ ~ 0 -1 7108 D1 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. ~ ~ 0 -1 7190 D2 The ledge continues south into darkness. ~ ~ 0 -1 7110 S #7110 The narrow ledge~ You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. ~ 0 13 5 D0 North. The ledge leads further north. ~ ~ 0 -1 7109 D1 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. ~ ~ 0 -1 7190 D2 South. You can just make out the south-western corner of this ledge. ~ ~ 0 -1 7111 S #7111 The southwestern corner of the ledge~ This seems like a ledge that is a little broader than the one just to the north of here. The ledge seems to lead around some sort of Abyss of total darkness. The ledge seems to have an odd-looking edge here. ~ 0 13 5 E edge odd-looking~ This is truly a weird piece of craftsmanship in your eyes. The edge seems to form a step leading down, but WHAT a STEP DOWN. The Abyss opens down there leading to seemingly total destruction. ~ E step~ A small rock sticks out right under it, otherwise the way is DOWN, DOWN, and SPLAT!!! ~ E rock~ It looks as if it can be opened in a door-like fashion. Maybe this will lead the way down. ~ D0 North. The ledge leads further north. ~ ~ 0 -1 7110 D1 You see a broad ledge leading eastward. ~ ~ 0 -1 7115 D2 South of here is the exit from the ledge. ~ ~ 0 -1 7112 D5 The Abyss lies down there. Who knows what might lurk down there? ~ ~ 0 -1 7279 S #7112 An odd intersection~ You stand in a rather odd intersection of pipes. The pipes actually don't resemble pipes anymore. They look more like a real stone tunnel, or a passageway hewn directly into the rock. The ways from here lead north, east and west. ~ 0 9 1 D0 North. You see a ledge to something that looks like an abyss. ~ ~ 0 -1 7111 D1 ~ ~ 0 -1 7122 D3 ~ ~ 0 -1 7104 S #7113 The narrow ledge going east to west~ You are in the process of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. ~ 0 13 5 D1 The ledge leads further east. ~ ~ 0 -1 7116 D2 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. ~ ~ 0 -1 7190 D3 The ledge leads further west. ~ ~ 0 -1 7106 S #7114 Mid-air~ You've just stepped into the most unlucky position in the whole of Merc Mud. The result of such a foolish act should be punished with death, you know. With an acceleration of approximately 9.82 metres per second per second, you are now descending the Abyss. What awaits you at the bottom will continue to be a mystery. Bye Cruel World. You've fallen, and you can't get up!!! ~ 0 12 0 S #7115 The Broad ledge~ You are standing on a ledge that seems quite a lot larger than the rest of the ledges. This one leads to the west and the east, plus it has an exit going to the south. Though you could jump into mid-air, but it probably wouldn't be such a good idea. The way south is in utter darkness. ~ 0 13 4 D0 ~ ~ 0 -1 7114 D1 ~ ~ 0 -1 7121 D2 ~ ~ 0 -1 7129 D3 ~ ~ 0 -1 7111 S #7116 The northeastern corner of the ledge~ You stand, swaying out from the ledge, with only a couple of inches of safe, solid ledge under your feet. The ledge continues to the west and leads south from here into darkness. ~ 0 13 5 E ground ledge rock~ The ground here seems a little different from all the other ledges along the Abyss. There's a kind of soft soil on this ledge, maybe you should look carefully at this. It seems to be of some interest. ~ E soil soft earth~ You can just make out the outline of a trapdoor here in the soil. The earth is probably there to conceal a secret entrance. This looks as if it leads down into the seemingly solid rock face of the ledge. ~ D2 ~ ~ 0 -1 7117 D3 The ledge continues west. ~ ~ 0 -1 7113 D5 ~ secret trapdoor entrance~ 1 -1 7280 S #7117 The narrow eastern ledge~ You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. And THAT is west of here so watch your step. ~ 0 13 5 D2 The ledge leads further south. ~ ~ 0 -1 7118 D3 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. ~ ~ 0 -1 7114 S #7118 The narrow eastern ledge~ You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. And THAT is west of here so watch your step. ~ 0 13 5 D2 The ledge leads further south. ~ ~ 0 -1 7119 D3 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. ~ ~ 0 -1 7114 S #7119 The narrow eastern ledge~ You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. And THAT is west of here so watch your step. ~ 0 13 5 D2 The ledge leads further south. ~ ~ 0 -1 7120 D3 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. ~ ~ 0 -1 7114 S #7120 The narrow eastern ledge~ You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. And THAT is west of here so watch your step. You also see a small opening to the east. ~ 0 13 5 D1 East. You stare into darkness. ~ ~ 0 -1 7123 D2 The ledge leads further south. ~ ~ 0 -1 7121 D3 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. ~ ~ 0 -1 7114 S #7121 The southeastern corner of the ledge~ This seems like a ledge that is a little broader than the one just to the north of here. The ledge seems to lead around some sort of abyss of total darkness. ~ 0 13 5 D0 North of here you can see a ledge. ~ ~ 0 -1 7120 D3 The ledge leads further west. ~ ~ 0 -1 7115 S #7122 Under the pit~ You stand in a completely dark cavern leading west. The wall looks weird here. ~ 0 9 0 E wall~ There is a crack here that looks like it has been made recently. ~ D3 ~ ~ 0 -1 7112 S #7123 Under The Shaft~ A ladder leads up from here to the Shaft. A small opening leads west from here. ~ 0 9 5 D3 You can see a narrow ledge going north and south. ~ ~ 0 -1 7120 D4 It's too dark up there. ~ ~ 0 -1 7041 S #7129 The sewer line.~ You are in a narrow part of the sewer. Down the sewer continues and to the north is the ledge. ~ 0 9 3 D0 You can see the southern part of the ledge. ~ ~ 0 -1 7115 D5 You look deeper down into the drain. ~ ~ 0 -1 7221 S #7130 The sewer pipe.~ You are in an odd sewer pipe You see some odd scratches on the pipe wall, as from a gigantic rat. You can see some slimy water gently running down into a sewer drain, and north the drain continues. ~ 0 13 3 S #0 #SPECIALS M 7200 spec_cast_mage Load to: the master mindflayer M 7201 spec_cast_mage Load to: the senior mindflayer M 7202 spec_cast_mage Load to: the junior mindflayer M 7203 spec_poison Load to: the ugly wererat M 7204 spec_poison Load to: the gigantic rat M 7006 spec_poison Load to: the slithering snake M 7040 spec_breath_fire Load to: the red dragon M 7041 spec_cast_undead Load to: the sea hag M 7042 spec_cast_cleric Load to: the guardian naga M 7043 spec_breath_any Load to: the scaled basilisk S #RESETS D 0 7200 1 1 D 0 7201 2 1 D 0 7201 3 2 D 0 7202 0 1 D 0 7204 2 1 D 0 7207 3 1 D 0 7208 0 1 D 0 7280 0 1 D 0 7280 4 1 D 0 7281 2 1 D 0 7285 2 1 D 0 7286 0 1 D 0 7404 2 1 D 0 7405 0 1 D 0 7405 2 1 D 0 7406 0 1 D 0 7415 0 1 D 0 7416 2 1 D 0 7418 1 1 D 0 7421 3 1 D 0 7424 1 1 D 0 7425 3 1 D 0 7102 5 1 D 0 7116 5 1 O 0 7204 6 7200 M 0 7200 1 7201 1 E 0 7200 4 16 E 0 7203 4 3 G 0 7205 -1 M 0 7201 1 7203 1 E 0 7201 4 16 M 0 7202 2 7205 1 E 0 7202 8 16 O 0 7206 4 7206 M 0 7202 2 7207 1 E 0 7202 8 16 M 0 7203 10 7213 1 E 0 7211 16 16 M 0 7203 10 7214 1 E 0 7211 16 16 M 0 7203 10 7215 1 E 0 7211 16 16 M 0 7203 10 7217 1 G 0 7208 20 E 0 7211 16 16 M 0 7203 10 7219 1 E 0 7209 4 8 E 0 7211 16 16 M 0 7203 10 7221 1 G 0 7208 20 E 0 7211 16 16 M 0 7203 10 7223 1 E 0 7209 4 8 E 0 7211 16 16 M 0 7203 10 7225 1 E 0 7211 16 16 M 0 7203 10 7233 1 G 0 7208 20 E 0 7211 16 16 M 0 7203 10 7233 1 E 0 7209 4 8 E 0 7211 16 16 M 0 7204 1 7234 1 M 0 7000 8 7280 1 M 0 7000 8 7281 2 M 0 7000 8 7281 2 M 0 7002 7 7285 1 E 0 7190 10 2 M 0 7002 7 7285 1 M 0 7000 8 7286 2 M 0 7013 8 7286 2 M 0 7008 4 7401 4 M 0 7013 3 7403 3 M 0 7044 6 7406 6 M 0 7013 3 7412 3 M 0 7045 1 7419 1 M 0 7007 3 7422 3 M 0 7011 3 7423 3 M 0 7046 1 7424 1 M 0 7040 1 7428 1 E 0 7304 99 5 E 0 7305 99 7 E 0 7306 99 9 E 0 7307 99 6 E 0 7308 99 11 E 0 7309 99 10 E 0 7310 99 8 E 0 7216 99 16 E 0 7303 99 17 M 0 7010 2 7429 2 M 0 7042 2 7435 2 M 0 7043 3 7439 3 O 0 7300 8 7439 M 0 7041 2 7444 2 M 0 7001 12 7004 6 M 0 7001 12 7004 6 M 0 7001 12 7025 3 M 0 7002 7 7031 1 M 0 7003 8 7037 3 M 0 7003 8 7037 3 M 0 7003 8 7039 3 M 0 7003 8 7039 3 M 0 7003 8 7039 3 M 0 7001 12 7041 3 M 0 7002 7 7049 1 M 0 7003 8 7050 2 M 0 7006 6 7101 2 M 0 7004 3 7102 3 M 0 7006 6 7102 2 M 0 7000 8 7103 3 M 0 7000 8 7103 3 M 0 7002 7 7104 3 M 0 7006 6 7104 2 M 0 7005 7 7112 4 M 0 7005 7 7112 4 M 0 7005 7 7122 3 S #SHOPS 0 #$