#AREADATA Name God Zone~ Builders None~ VNUMs 26 99 Security 9 Credits None~ End #MOBILES #50 forgemaster~ the ForgeMaster~ The ForgeMaster scowls at your intrusion, but smiles at your money-pouch. ~ ~ dwarf~ ABVe J 0 0 100 30000 30000d1+0 0d0+0 30000d1+0 none 0 0 0 0 CDEFHIJKN ABCDELQ LQ R stand stand male 0 AHMV ABCDEFGHIJK medium none #67 quest manager~ The manager of quests~ The manager of Quest-a-holics stands here, smiling in an unsettling way. ~ The manager is a total nutcase. He looks something like Robin Williams in One Hour Photo. He's got that child-molester smile and those serial killer eyes. What a freak! How did he get this job? ~ human~ ABG DF 0 0 0 1 1d1+1 1d1+1 1d1+1 none 0 0 0 0 0 ABCDEFGHIJKLMNOPQRTXYZ 0 0 stand stand none 100000 AHMV ABCDEFGHIJK medium none M greet 67 25~ #70 pfy~ Lelana's PFY~ The PFY slouches here, a beer in hand. ~ The PFY is just that, the PFY. Don't ask, don't tell. ~ human~ ABVe 0 0 0 1 1 1d1+1 1d1+1 1d1+1 none 0 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJK medium none #0 #OBJECTS #50 dingleberry~ a dingleberry~ A dingleberry lays here, basking in the sun.~ none~ trash T A 0 0 0 0 0 0 10 0 P #51 sounding rod~ a sounding rod~ A sounding rod lays here glistening wetly.~ none~ trash T A 0 0 0 0 0 0 10 0 P #52 bottle motion lotion~ a bottle of motion lotion~ A big bottle of motion lotion is sliding around here.~ none~ trash T A 0 0 0 0 0 0 10 0 P #53 bloody goober~ a bloody goober~ Ewwww, someone snotted a bloody goober here!~ none~ trash T A 0 0 0 0 0 0 10 0 P #54 soft serve scat~ some soft serve scat~ There is some soft serve scat steaming here.~ none~ trash T A 0 0 0 0 0 0 10 0 P #55 feltching tube~ a feltching tube~ A felcthing tube lies here, smelling funny.~ none~ trash T A 0 0 0 0 0 0 10 0 P #56 glob lip butter~ a glob of lip butter~ There's a big glob of lip butter here.~ none~ trash T A 0 0 0 0 0 0 10 0 P #57 dickweed~ some dickweed~ Some dickweed grows here.~ none~ trash T A 0 0 0 0 0 0 10 0 P #58 compressed queef~ a can of compressed queef~ A can sits here, marked "compressed queef".~ none~ trash T A 0 0 0 0 0 0 10 0 P #59 french tickler~ a french tickler~ A french tickler is here. It looks freshly used.~ none~ trash T A 0 0 0 0 0 0 10 0 P #68 cloak black~ a black hooded cloak~ A long and flowing hooded black cloak~ none~ armor 0 AK EIJKN EIJKN EIJKN EIJKN 0 0 0 0 P #69 za'arg dagger~ dagger of Za'arg~ The legendary Dagger of Za'arg~ mithril~ weapon ACEGIR AN dagger 1000 1 divine ABCDE 100 0 0 P A 18 20000 #70 decapitated penis~ a decapitated penis~ A bleeding penis lies here, do you think the owner misses it?~ none~ weapon 0 AN exotic 1 1 beating 0 0 0 0 P A 24 50 #71 leather chair~ a black leather chair~ A black leather chair sits here. It looks really comfy.~ none~ furniture 0 0 A 0 FIL CEFGHI 0 0 0 0 P #72 projects~ lelana's projects~ Lelana's projects are written here - "look project", then "look "~ none~ trash 0 0 0 0 0 0 0 1 0 0 P E olc~ Add base stats for mobs, objects, on a per-level basis. ~ E bugs~ 1. Group fight bug. Monster stops attacking tank when the tank hits negative hp. BUT the monster won't attack anyone else until the tank dies. So assisting groupies can attack without getting hit back. ~ E crashbugs~ who 1. Crashed the mud with forge. Better dig into that ~ E skills~ grip - decreases disarm chance. track - obvious combat casting - allows casting non-combat spells during combat scry - like locate, but for mobs/players toughness - spell or skill, gives res_weapon ethereal shield - saa, but spell, gives res_magic improved invis - invis spell that makes people proof against detect_invis shadowwalking - proof against detect_hidden remove alignment - spell to remove align restrics Unselfish self? - allows casting spells normally only ch==vict ambidextrous - allows people to dualwield weapons same as primary (weight-wise) whirlwind - warrior area-attack... um... attack... protect - sets a grouped char to protect, aggies will attack protected char %chance drain life - obvious, do damage, get hp. protective sphere - aggie monster won't attack while sphere is active search - find hidden doors. Ties in with hidden doors flag project in the misc list ~ E misc~ note/idea/news/change write - enters desc editor instead of note +/note - door flag - nopass to counter passdoor spells Change ch output of do_open/do_close to "You open a door" instead of "Ok" Look into making alignment more "sticky" so alignments don't change so fast and easy. mobprog rand_range trigger. Toro note: prog Sweep through channel colors - change them all Maps - partial. At least list what areas can be found off what paths. door flag - Hidden. You don't know it's there without doing a "search" freevnum command to show available vnums in area, or for area. Auctioneer instead of auction channel ~ E major~ - Advanced races Like subclasses are remort #1 option, remort #2 option is a better race. Magical races of great power, few limitations. Perhaps better suited for subclasses -we'll work more on the races after we see if this mud really takes off. -no sense in coding in a remort option #2 if no one wants to remort at all. ~ E project~ Current project lists... - major misc skills crashbugs bugs olc ~ #81 BDSM slave collar~ a BDSM slave collar~ A black leather collar lies here, with a large D-ring in it, ready for a leash.~ none~ armor 0 AC CE CE CE CE 0 0 0 0 P #82 tie-dyed shield~ a {rt{Yi{ge{B-{cd{my{Re{bd{x shield~ Woah, check out that shield... the colors... the colors...~ none~ armor 0 AJ CE CE CE CE 0 0 0 0 P #83 doom club~ the doom club~ A mighty club lies here, looking... er... doomy.~ wood~ weapon 0 AN exotic 1 1 beating C 1 10 0 P #84 ye flask~ ye flask~ Here you see a YE FLASK.~ none~ drink 0 A -1 1 'water' 0 0 1 0 0 P #85 ergonomic chair~ an ergonomic chair~ A very nice chair indeed, with all kinds of levers and adjustments, sits here.~ none~ furniture 0 A A 0 EHK CEFGHI 0 1 20 0 P #91 ear~ the dead king's ear~ A bloody ear is here. Is that a royal earring still in it?~ none~ trash P A 0 0 0 0 0 0 0 0 P #92 penis~ a decapitated penis~ A decapitated penis lies here, bleeding all over the place.~ none~ trash P A 0 0 0 0 0 0 0 0 P #93 boxers~ the king's dirty boxers~ The king's dirty boxers are standing up here.~ none~ trash P A 0 0 0 0 0 0 0 0 P #94 smut rag~ the king's smut rag~ Wow! There's a dirty magazine lying here!~ none~ trash P A 0 0 0 0 0 0 0 0 P #95 richter's brain cell~ richter's last brain cell~ There's a very small object lying here, hard to see, hiding behind a spec of dust.~ none~ trash P A 0 0 0 0 0 0 0 0 P #0 #ROOMS #50 The Forge~ This forge looks like most forges, in that it is a small, cramped barn-like structure, hot as the fires of hell, and a smell of body funk in measurable blats. But this forge has a ForgeMaster! With his magic hammer, and magic anvil, he can create mighty equipment from the forge versions of normal equipment. A sign hangs on the wall. [{yREAD SIGN{x] ~ 0 1028 0 E sign~ Ya got money? I don't like those that waste me time! But, if yer willin' ta pay me fees, type "FORGE". ----OOC---- Syntax: forge Gives forge commands forge cost Forgemaster will tell you the costs for his services forge components Forgemaster will tell you the needed components. For a price forge Will forge an item. ~ D3 ~ ~ 0 0 14501 S #66 The Morgue~ Here in the morgue, you will find your old body. If you do not find your body here, it is because you are too high of a level. ~ 0 0 0 D3 ~ ~ 0 0 3054 S #67 Quest-a-holics~ You stand in the Quest-a-holics superstore. Here you can speak to any one of our quest-offering quest-associates to recieve your very own quest. A small sign hangs on the counter stating that the Quest for the Holy Grail is not currently available. ~ 0 271360 0 D1 ~ ~ 0 0 3054 S #68 {RLelana's office{x~ You stand in a large office - an assasin's office. The walls and floor are a deep, dark crimson red. The ceiling goes up to a dizzying height, where murals of dying people writhe in agony, taking their last breaths. In the center of the floor stands a large black onyx desk with a single laptop. Behind the desk sits a large black leather chair. A single plaque hangs on the wall behind the desk. <{yread plaque{x>. ~ 0 9224 0 E plaque~ It has been said, "Do not meddle in the affairs of wizards, for they are subtle and quick to anger." It is also said not to meddle in the affairs of assasins... for much more obvious reasons. In other words, if you have not been invited in here... GET OUT! ~ D1 ~ ~ 1 0 69 D2 ~ ~ 1 0 70 S #69 Lelana's test lab~ Around you lie many computers, routers, hubs and switches - all networked together into a large mess of wires. Upon the walls hang various flowcharts, data diagrams and wiring schematics - the blueprints for this glorious world. ~ 0 8204 0 D3 ~ ~ 1 0 68 S #70 Lelana's waiting room~ The room is small, with uncomfortable wooden pews setting up against the walls. The floor is a smooth concrete, angled towards the center of the room, where a large drain sits, covered by a blood-stained rusty grate. The walls have various pegs and hooks dangling from the soot-blackened walls. And the ceiling is low, dripping with dirty-sludge water. There is a sign above the door to the north - <{yread sign{x>. ~ 0 1036 0 E sign~ Beware all ye who enter here. No, seriously. This is my private office. It would be rude to walk in uninvited. And when I say rude, I mean foolish. ~ D0 ~ ~ 1 0 68 D5 ~ ~ 0 0 3054 S #71 ~ ~ 0 4 0 S #72 ~ ~ 0 4 0 S #90 Richter's Study~ This is Richter's main study. Large bookshelves filled with spellbooks and maps of the land line almost every wall. What little can be seen of the walls reveals them to be highly polished stone, giving off a reflective surface. The floor appears to be polished the same as the walls. Looking down, you can see your own reflection on the ground. An oak desk with matching chair is in the center of the room. ~ 0 0 0 D0 ~ ~ 0 0 91 D1 ~ ~ 0 0 93 D2 ~ ~ 0 0 92 D3 ~ ~ 0 0 94 S #91 Richter's Bedroom~ This is Richter's bedroom. A slightly unpleasant smell wafts to your nose as you enter. Piles of clothes, both dirty and clean cover various areas of the floor here. Against the north wall, a waterbed frame with a matress has been placed. Several pillows lie on the bed, though none of them are at the head of it. There are no sheets or blankets on the bed, or anywhere in the room, for that matter. Closer inspection of the bed reveals the matress to be stained with body soil, as if Richter hasn't bathed in months. ~ 0 0 0 D2 ~ ~ 0 0 90 S #92 Richter's Office~ This is Richter's Office. Though called an office, it can barely be recognized as such. Stacks of paperwork lie crumpled everywhere, proving once again how much of a slob Richter really is. A leather couch, littered with more papers, rests along the south wall. The couch has many rips and tears in it, as if it has been the hapless victim in all of Richter's many venting sessions. ~ 0 0 0 D0 ~ ~ 0 0 90 S #93 The Filthy Bathroom~ Upon entering the bathroom, your senses become battered with foul odors and disgusting sight's. The entire bathroom looks to be made of tile, though what the original color of the tile is, only Richter knows. The toilet appears to be clogged with a combination of toilet paper, and turds. The garbage can is overflowing with fast-food wrappers and other forms of garbage. Obviously, those two things are making the stench. The tile, is stained and seems coated with an odd slime. On top of that, the sink faucet looks to be completely rusted through. Not like anyone would be foolish enough to try using it anyway. ~ 0 0 0 D3 ~ ~ 0 0 90 S #94 Entertainment Quarters~ You now stand in the Entertainment Quarters. The temperature in this room is much cooler than any other you've been in. The floor has been covered in a thin, grey colored carpet. Oversized computer desks line every wall. On each desk, rests a computer, monitor, speakers, the works. Each copmputer has been networked together by Richter and Lelana, resulting in the very best network in the realm. Stacks of game CD's lie neatly on each desk. Closer inspection reveals that each desk has the exact same games as the other's. Various Gaming console's rest on each desk also, making for a wide variety of entertainment possibilities. Also, unlike most of the other rooms nearby, this room is surprisingly clean and tidy. I guess miracles do happen from time to time! ~ 0 0 0 D1 ~ ~ 0 0 90 S #0 #SPECIALS M 67 spec_questmaster Load to: The manager of quests S #RESETS D 0 68 1 1 D 0 68 2 1 D 0 69 3 1 D 0 70 0 1 M 0 50 1 50 1 M 0 67 1 67 1 O 0 71 -1 68 O 0 72 1 69 S #SHOPS 0 #$