#AREA { 1 5} Yaegar/Sandman Crusher's Playpen~ #MOBILES #6600 barbarian~ a baby barbarian~ A baby barbarian runs about screaming "CHOP CHOP CHOP!". ~ This stout little junior chopper is all ready to run off after dad and join in the viking raids. ~ 4|64 0 0 S 3 0 0 0d0+0 0d0+0 0 0 8 8 1 #6601 vandal~ a baby vandal~ A baby Vandal plots his impending conquest of Roman cities. ~ This little fellow would do even a Hun proud. ~ 4|64 0 500 S 2 0 0 0d0+0 0d0+0 0 0 8 8 1 #6602 viking maiden~ a viking maiden~ A viking maiden adjusts her metal bra and smiles sweetly at you. ~ A regular little miniature Valkyrie. ~ 4|64 0 300 S 2 0 0 0d0+0 0d0+0 0 0 8 8 2 #6603 viking~ a baby viking~ A baby viking takes a hearty swig of ale and glares sullenly at you. ~ This youngster can't wait to clamber into his tribe's longboats and sail away over the sea. ~ 4|64 0 -300 S 2 0 0 0d0+0 0d0+0 0 0 8 8 1 #6604 baby goth~ a baby goth~ A baby goth fingers his broad axe menacingly. ~ Obviously a descendant of Theoderic himself. This little tyke will one day conquer Rome. ~ 4|64 0 -400 S 2 0 0 0d0+0 0d0+0 0 0 8 8 1 #6605 hun~ a baby Hun~ A baby Hun sneers and waves his fists. ~ This child is closely related to the great Atilla. And he is just as foul- tempered ~ 4|64 0 -2 S 3 0 0 0d0+0 0d0+0 0 0 8 8 1 #6606 crusher~ Crusher~ Crusher scowls at you as he strides past, brandishing his whip. ~ Crusher is the master of this playground, and it is his responsibility to see that the barbarian kids grow up as mean and nasty as possible. ~ 64 0 10 S 5 0 0 0d0+0 0d0+0 0 0 8 8 1 #6607 roman emperor valens~ the roman emperor Valens~ The emperor Valens stands here, hiding from the barbarians. ~ Somehow he escaped Adrianople, but he isn't in the best of moods. ~ 2|4|64 8 -800 S 8 0 0 0d0+0 0d0+0 0 0 8 8 1 #6608 saint augustine~ saint Augustine~ St. Augustine is chronicling all of the events that transpire here. ~ His "City of God" is sure to be a big seller. ~ 2|4|64 0 -400 S 5 0 0 0d0+0 0d0+0 0 0 8 8 1 #0 #OBJECTS #6600 axe bronze~ a bronze axe~ A bronze axe lies here.~ ~ 5 0 1|8192 0 0 0 3 15 0 0 #6601 ring bronze~ a tarnished bronze ring~ A tarnished bronze ring is lying in the dirt here.~ ~ 9 0 1|2 1 0 0 0 8 7000 0 A 1 1 A 17 -6 #6621 hide armor~ battered hide armor~ A suit of battered hide armor has been tossed here.~ ~ 9 0 1|1024 1 0 0 0 5 4000 0 A 4 1 A 12 5 #6644 meat chunk~ a chunk of meat~ A chunk of meat lies here.~ ~ 19 0 1 15 0 0 0 5 15 0 #6645 steak rotten~ a rotten steak~ A dry steak lies on the floor.~ ~ 19 0 1 4 0 0 1 5 14 0 #6646 potion dark concoction~ a dark concoction~ A dark concoction bubbles away here.~ ~ 10 0 1 3 16 1 0 1 150 0 #6647 mug~ a mug of ale~ A mug of warm ale rests here.~ ~ 5 0 1|8192 0 0 0 7 2 0 0 #0 #ROOMS #6601 The Entrance to Crusher's Playpen~ You have entered the playground where the adult barbarians of the world dump their kids while they go and sack cities. It sounds terribly noisy in there... ~ 0 4|8 0 D0 ~ ~ 0 -1 3041 D2 You see a large room full of noisy brats. ~ ~ 1 -1 6602 E sign~ This is an area for newbies, so have fun. -- Sandman MODIFIED BY YAEGAR FOR THE HELL OF IT JUNE 1996. ~ E .trigr_bounce_above~ 11 ~ S #6602 Crusher's Playground~ You are in the north-east corner of the main part of the playground. Toys and toddlers are all over the room. There is a kitchen to the east. ~ 0 8 0 D0 You see the drop off. ~ ~ 0 -1 6601 D1 You see an extremely messy kitchen. ~ ~ 0 -1 6626 D2 You see a large room full of noisy brats. ~ ~ 0 -1 6604 D3 You see a large room full of noisy brats. ~ ~ 0 -1 6603 S #6603 Crusher's Playground~ You are in the north-west corner of the main part of the playground. Toys and toddlers are all over the room. There is a bathroom to the west. ~ 0 8 0 D1 You see a large room full of noisy brats. ~ ~ 0 -1 6602 D2 You see a large room full of noisy brats. ~ ~ 0 -1 6605 D3 You see a messy bathroom. ~ ~ 0 -1 6606 S #6604 Crusher's Playground~ You are in the south-east corner of the main part of the playground. Toys and toddlers are all over the room. There is a playground to the east. ~ 0 8 0 D0 You see a large room full of noisy brats. ~ ~ 0 -1 6602 D1 You see the playground. ~ ~ 0 -1 6610 D3 You see a large room full of noisy brats. ~ ~ 0 -1 6605 S #6605 Crusher's Playground~ You are in the south-west corner of the main part of the playground. Toys and toddlers are all over the room. There is a staircase to the west. ~ 0 8 0 D0 You see a large room full of noisy brats. ~ ~ 0 -1 6603 D1 You see a large room full of noisy brats. ~ ~ 0 -1 6604 D3 You see a staircase leading down. ~ ~ 0 -1 6607 S #6606 The Messy Bathroom~ You hold your nose as you realize you have made the worst mistake of your life. The air is rancid and the walls are stained. ~ 0 8 0 D1 You see a large room full of noisy brats. ~ ~ 0 -1 6603 S #6607 The Staircase~ You stand on top of a staircase leading down, and wonder what mystery could lie down under. Beware! ~ 0 8 0 D1 You see a large room full of noisy brats. ~ ~ 0 -1 6605 D5 You see the entrance to something. ~ ~ 0 -1 6612 S #6608 The Playground~ You are in the north-west corner of the playground. ~ 0 0 2 D1 You see the playground. ~ ~ 0 -1 6609 D2 You see the playground. ~ ~ 0 -1 6610 S #6609 The Playground~ You are in the north-east corner of the playground. ~ 0 0 2 D2 You see the playground. ~ ~ 0 -1 6611 D3 You see the playground. ~ ~ 0 -1 6608 S #6610 The Playground~ You are in the south-west corner of the playground. ~ 0 0 2 D0 You see the playground. ~ ~ 0 -1 6608 D1 You see the playground. ~ ~ 0 -1 6611 D3 You see a large room full of noisy brats. ~ ~ 0 -1 6604 S #6611 The Playground~ You are in the south-east corner of the playground. ~ 0 0 2 D0 You see the playground. ~ ~ 0 -1 6609 D3 You see the playground. ~ ~ 0 -1 6610 S #6612 Entrance to the Mini-Maze~ You stand in the entrance to a small, but confusing maze. You really hope that you don't get lost. ~ 0 1|4|8 2 D1 ~ ~ 0 -1 6613 D4 You see some stairs. ~ ~ 0 -1 6607 S #6613 Mini-Maze~ You are in a small passage that looks just like every other one. ~ 0 1|8 2 D1 ~ ~ 0 -1 6614 D2 ~ ~ 0 -1 6615 D3 ~ ~ 0 -1 6612 S #6614 Mini-Maze~ You are in a small passage that looks just like every other one. ~ 0 1|8 2 D2 ~ ~ 0 -1 6616 D3 ~ ~ 0 -1 6613 S #6615 Mini-Maze~ You are in a small passage that looks just like every other one. ~ 0 1|8 2 D0 ~ ~ 0 -1 6613 D1 ~ ~ 0 -1 6616 S #6616 Mini-Maze~ You are in a small passage that looks just like every other one. ~ 0 1|8 2 D0 ~ ~ 0 -1 6614 D2 ~ ~ 0 -1 6624 D3 ~ ~ 0 -1 6615 S #6624 End of the Mini-Maze~ You stand at the end of your journey. There is a big sign here and you had better read it! ~ 0 1|8 2 D0 ~ ~ 0 -1 6616 D2 ~ ~ 0 -1 6631 E sign~ If you are not level 6 or above, then don't go south!!!! It is a dangerous area, but congrats for getting this far - Sandman ~ S #6626 Messy Kitchen~ You stand in the kitchen and eating area of the Crusher's Playground. Pots and pans are everywhere, while the toddlers continue to create chaos. ~ 0 8 0 D3 You see a large room full of noisy brats. ~ ~ 0 -1 6602 S #6631 The End?~ You have reached the final lair. It is dominated by a huge five headed dragon (actually an overgrown brat with a Halloween mask). ~ 0 1|8 2 D0 ~ ~ 0 -1 6624 S #0 #RESETS R 1 6613 4 R 1 6614 4 R 1 6615 4 R 1 6616 4 * M 1 6607 1 6624 M 1 6608 1 6631 M 1 6600 3 6602 E 1 6600 1 16 M 1 6601 2 6602 E 1 6600 1 16 M 1 6602 2 6602 E 1 6601 1 1 M 1 6606 2 6602 E 1 6621 20 12 G 1 6646 20 G 1 6644 20 * M 1 6600 3 6603 E 1 6600 10 16 * M 1 6600 3 6604 E 1 6600 10 16 M 1 6602 2 6604 M 1 6606 2 6604 G 1 6646 20 M 1 6605 2 6604 * M 1 6600 3 6605 E 1 6600 10 16 M 1 6602 2 6605 G 1 6645 20 M 1 6605 2 6605 E 1 6601 20 1 * M 1 6600 2 6608 M 1 6603 3 6608 E 1 6647 10 16 * M 1 6600 2 6609 M 1 6604 3 6609 M 1 6603 3 6609 E 1 6647 10 16 M 1 6603 3 6609 E 1 6647 10 16 * M 1 6600 2 6610 M 1 6604 3 6610 M 1 6603 3 6610 E 1 6647 10 16 M 1 6605 2 6610 * M 1 6604 3 6611 M 1 6603 3 6611 E 1 6647 10 16 M 1 6603 3 6611 E 1 6647 10 16 * M 1 6605 3 6606 M 1 6601 3 6606 S #SPECIALS M 6600 spec_thief M 6601 spec_thief M 6602 spec_thief M 6603 spec_thief M 6604 spec_thief M 6605 spec_thief M 6606 spec_cast_cleric M 6608 spec_thief S #TRIGGERS R 6601 trigr_bounce S #$